You played shitty games as a kid, it’s not exactly an uncommon or unrepeatable experience, I mean if it wasn’t as common or relatable as it is, AVGN (and creators like them) wouldn’t have been nearly as popular and successful as they are.
Sounds like you played shitty games as a kid.
This hurts so much as an adult 😪
If you had very low standards, and your standards are different now…then your tastes have changed.
This is me with books.
My needs changed. When I was a child I had an intense need to master new skills and show them off. Video games could meet that need in a way school never could. As an adult I can completely fill those needs with work so I have no interest in those sorts of games. Now I play games to be entertained and delighted. If I want challenge I’ll put that energy towards earning a bigger bonus for Q4.
Oh would you look at that all your effort went to your bosses bonus, better play harder next time…in all seriousness that’s a fun way to look at work.
I might have helped a few bosses along the way. Collateral damage. ;)
There is no reason both can’t be true at the same time
Most games I loved as a kid I still love as an adult. Some I even love more - especially those with stories I didn’t fully understand at the time. What do you mean Tactics Ogre was about genocide and ethnic conflict? I thought it was about turning everyone into the ninja or swordmaster class??
Fighting games I’ve lost my taste for, I suppose, though I played those more because they were on every damn demo disc. Though I still remain strangely good at them. A friend of mine picked up some esoteric modern indie fighting game two years ago or so and I fucking crushed them without even knowing the controls while they had several hours of practice under their belt, lmao.
yeah we were kids
I’m playing Tomb Raider remastered right now and I’m scum saving like a little bitch.
I think young me just didn’t value spare time because he had so much of it.
These Unfinished Business levels are rough as fuck though.
“If you are holding the jump button as you run off a ledge, Lara will always jump right at the edge.”
- from the 100 biggest lies of gaming
Yeah, you need at least to do a jump back from the edge. I think that’s even in the Croft Manor tutorial tbh. It’s very open about it being tile based.
I didn’t even try “modern controls”. I know where I am with the tank controls.
I highly doubt the intent was to always approach ledges, then walk to the edge, then step back, then run forward, EVERY single time you need to make a jump. It breaks the flow of exploration.
Theoretically, you just need enough space. But the game’s coding is incredibly murky about how much space that is. I’ve failed jumps after running forward from the back edge of a block, just because I had landed from somewhere else, and did not then perfectly measure out one full jump-back. Ultimately, it causes plenty of annoyance and makes the controls inconsistent. If you want to read it as “You didn’t correctly backstep at every single jump” then it just means the game is boring.
Crash bandicoot was written in fucking LISP
And they are not using a rigged skeleton for animation
Wait really? Man I knew those games were my favorites for a reason
Going back and playing games I never liked the gameplay of and only played for the story now, as an adult, I think the stories are poorly written and cringe as fuck. 😬
Though for some games, that doesn’t make them bad. It just makes them good in a different way. Like how you might enjoy a crappy B movie because it’s crappy.
Random stab in the dark, but I could easily take this statement to be about Final Fantasy 7… 🤣
Even if it isn’t, it’s safe to accept that a lot of modern game tropes can have their origins traced back to 8/16/32 bit origins.
Basically what I’m trying to get at is that a lot of the time, the narrative was able to be seen as less cringey, and more cutting. Time has dulled the more sharp edges, or even moves public perceptions well beyond what was presented.
The unskippable animations in that game. They didn’t bother me at the time, but once somebody pointed them out, I had to agree they were terrible. I don’t think I could play the original again because of that. (Fortunately, I’ve heard that newer versions do allow you to skip.)
Chrono Trigger, and Secret of Mana on my shelf like
I still replay those and enjoy them. Final Fantasy Tactics, War of the Lions as well. Personally I think they hold up, with maybe Secret of Mana being the worst of the three. I’m extremely positively biased toward Secret of Mana though as it was the first game me, my brother, and my sister could play at the same time on SNES, and was the first game we got with the system for that exact reason (we first experienced it visiting another house, before we even had a SNES, and they had a splitter. They showed us Secret of Mana and some multi-player basketball game I can’t quite recall).
It’s such a positive memory of us all being able to enjoy the same activity together without fighting over controllers etc(though maybe some fight over characters :P)
Nah. Crash Bandicoot has always been trash.
Some games yeah.
The game pictured in this comic, the Crash series on PS1, aged like fine wine though.
Based on the title on the poster, its talking about Crash Bash which is really bad. Basically Mario Party but its just he mini games.
Oh you’re right, I forgot about this one. As a PS1 household, we liked it as kids without Mario games.
I should play it again to see, and I would need to play it with other people to judge it appropriately, unlike the comic.
I was going to say this, too. It definitely applies to some games, but not the original Crash trilogy. I replay those games every 5-10 years.
Yeah, weird to have Crash in the background given the quality of the games.
C*ash Slap is on the poster, which is probably supposed to be a reference to Crash Bash.
If you don’t remember Crash Bash, that makes sense, it wasn’t great.
I’ll probably feel this when I start playing the new Croc remaster, since tank controls are hard to go back to, but I remember playing a ton of Croc 2 as a kid, getting lost in the hub all the time.