• littlecolt@lemm.ee
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    1 hour ago

    I can read the room here. I know this will be an unpopular opinion, and I want to preface this with a big “fuck Nintendo” and particularly their legal team.

    That said, fuck Palworld, too. They are absolutely just straight up copying Nintendo/The Pokemon Company’s designs. It’s blatant. It’s AI bros making money by copying Pokemon designs, plain and simple. Palworld would not have caused the stir it did if not for the blatant “It’s Pokemon with guns!” angle.

    So, while Nintendo can normally go suck the biggest of dicks when they swing around their lawsuit arms, this time I think they fully have every right to go after these guys, I don’t care how much they say they’re gonna fight the big bad mega company “for the fans and for indie devs everywhere” lol man, great statement. Guaranteed to get the base riled up.

    Thank you for reading, you may downvote.

    • racemaniac@lemmy.dbzer0.com
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      30 minutes ago

      I love how you wrote all this, and are completely missing the mark. Nintendo is filing a lawsuit claiming that the palworld devs violated their patents, not their copyrights.

      Anything palworld ‘copied’ from pokémon is either japanese lore, or from older games. This is not a copyright suit. If a copyright suit were possible, Nintendo would have brought it waaaay earlier. I’m wondering which patents Nintendo has that were supposedly violated.

      I love how there’s this entire discussion here about copyright etc… while that’s not even what this is about.

    • ZeroHora@lemmy.ml
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      58 minutes ago

      They are also making a copycat game “inspired” by hollow knight, obviously doing for the indie devs out there.

    • daniskarma@lemmy.dbzer0.com
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      1 hour ago

      I just don’t believe in copyright, IP or having fences on human culture.

      So even if they straight up put Pikachu in their game I think they have the moral right to do so. If they can make a good game with Pikachu in it, who is Nintendo to private humanity from that piece of culture?

      My statement is about morality. What’s legal or not is another matter.

      • TwilightVulpine@lemmy.world
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        39 minutes ago

        I’m not extremely against all of copyright because I believe artists should have some protections (though the law sucks at this), but I also believe that once something becomes a decades-old billion-dollar franchise, non-identical imitation should be fair game. Can you imagine what would happen if companies could simply say that they own whole genres?

      • kyle@lemm.ee
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        39 minutes ago

        I mean…artists should be paid for their work right? Fuck Nintendo, but that same logic could be applied to anyone. I’d be pissed if someone just straight up lifted my designs and resold it.

    • Buttons@programming.dev
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      12 minutes ago

      They didn’t copy Pokemon, they created new content that is similar to Pokemon.

      Do you believe it is wrong to create new content that is very similar to existing content that people enjoy?

      Is it wrong for Pocket Pair (Palworld’s creator) to create new content that is similar to existing Pokemon? Is it wrong for GameFreak to create new content that is similar to existing Pokemon? Morally speaking, why are the answers to those questions different?

  • Harvey656@lemmy.world
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    1 hour ago

    Pocketpair is a Japanese company too right? That doesn’t bode well, Japan has some shit laws for defending these sorts of lawsuits. I really like palworld, and don’t want it to go away. Fuck Nintendo.

    • pjwestin@lemmy.world
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      44 minutes ago

      No, Copyright exists to protect creators. It’s just been perverted and abused by the wealthy so that they can indefinitely retain IP. Disney holding on to an IP for 70 years after an author dies is messed up, but Disney taking your art and selling it to a mass audience without giving you a dime is worse.

        • nomous@lemmy.world
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          11 minutes ago

          Holy fuck I see some stupid takes posted here but this might be the stupidest.

        • ShinkanTrain@lemmy.ml
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          18 minutes ago

          Anyone who creates anything? If not for copyright Steam would be a sea of games named Undertale Stardew Valley Elsa Spider-Man

        • pjwestin@lemmy.world
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          7 minutes ago

          Literally everyone who’s ever written a book, recorded a song, painted a painting, or created any other artwork.

    • Ragincloo@lemmy.one
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      3 hours ago

      Idk about that, maybe indefinite copyrights would be but limited term is entirely fair. Like imagine you spend 5 years and $50M to develop something (random numbers here), then the next day someone just copies it and sells it cheaper since they had no overhead in copying your product. There’s no incentive to create if all it does is put you in debt, so we do need copyrights if we want things. However Pokemon came out in 96, that’s 28 years. There’s been very little innovation in their games since. And seeing as Digimon wasn’t sued it’s not about the monsters, it’s about the balls. But those balls haven’t changed in almost three decades so I don’t think the really have a case to complain

      • blazera@lemmy.world
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        29 minutes ago

        The people spending 5 years to develop something arent the ones that own the rights to the end product. Like I said, copyright exists so rich people can own more. The people that own the rights to pokemon are not game developers, artists, writers, anyone that put actual work into creating the games and other media. Its people that had a lot of money, shareholders and executives. And then they receive the biggest share of the profits off others work and the feedback loop continues.

      • TheObviousSolution@lemm.ee
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        2 hours ago

        The problem is that IP laws eventually are lobbied by the big copyright holders into being excessively long. How long did Steamboat Willie really have to be copyrighted for, and has their release into the public domain really affected Disney?

        Eventually after you get back the money you invested, it’s just free money, and people like free money so much they pay lawyers and lobbyists that free money so that they can keep it coming.

      • Syrc@lemmy.world
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        2 hours ago

        However Pokemon came out in 96, that’s 28 years. There’s been very little innovation in their games since.

        First, not really, there’s been a LOT of innovation in Pokémon, as much as people want to deny it.

        And second, 28 years is really not that much. We’re not in the Disney realm of copyright-hogging, I think 50 years is a fair amount of time. The issue is that it’s often way too broad: it should protect only extremely blatant copies (i.e. the guy who literally rereleased Pokémon Yellow as a mobile game), not concepts or general mechanics. Palworld has a completely different gameplay from any Pokémon game so far, and (most of) the creatures are distinct enough. That should suffice to make it rightfully exist (maybe removing the 4/5 Pals that are absolute ripoffs, sure).

        • pjwestin@lemmy.world
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          1 hour ago

          I agree with you almost entirely, but if we’re being honest, there really hasn’t been a lot of innovation in their games since Gen 4, and that was almost 20 years ago. Once they figured out the physical/special split, nothing really changed in the major mechanics. They have a new gimmick mechanic every game, like Z-Moves or Dynamax, but they’re always dropped by the next game. I guess camping/picnics are evolving into a new feature, but that’s about it.

        • Petter1@lemm.ee
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          1 hour ago

          I think 50 is generally too much, but I think it should depend on categories, so that it is based upon the efforts put into an idea to create and how much it value (like in expected ROI).

          I fear, that is hard to define

        • RubberDuck@lemmy.world
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          2 hours ago

          50 years… 5 maybe. If you have not earned back your investment by then you are just squatting on it.

      • BaldManGoomba@lemmy.world
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        3 hours ago

        How about no. Let people create if your only incentive is money fuck you. If someone spent $50 million to develop something the labor has been paid. You will be first to the market and you can make money if your invention isn’t that unique oh well.

        • Womble@lemmy.world
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          2 hours ago

          Thats a great way to make companies spend 0 on r&d that has longterm benefits and instead focus on squeezing out every penny from current assets.

          • RubberDuck@lemmy.world
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            2 hours ago

            So you tax the fuck out of them and fund invention though schools and unis. But the fact companies won’t is not a sure thing… it just means they will be more pickey.

          • interdimensionalmeme@lemmy.ml
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            2 hours ago

            Want to make something, the people eho want it pay to make it happen, once it’s done and paid for, it belongs to everyone. I rather live in the star citizen dystopia than the Disney vampire dystopia.

            Making an unlimited reproducible resource artificially scarce for 160 years is really fucking evil parasiticism.

  • PenisDuckCuck9001@lemmynsfw.com
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    5 hours ago

    Fuck Nintendo. I think Palworld is a stupid game that I wouldn’t ever bother to play but Nintendo is pure evil and they NEED to lose. They do not deserve a monopoly on whatever type of genre that is.

    • derpgon@programming.dev
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      2 hours ago

      While I think it is a great spin on the genre of collecting monsters to enslave them so they craft bullets for you, I agree with you on Nintendo.

  • ozoned@lemmy.world
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    5 hours ago

    Welp, I had no plans of buying Palworld. I’ve been playing Enshrouded instead. But I’ll be picking it up now. Screw you Nintendo and your anticompetitive ways.

  • Rob200@lemmy.autism.place
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    6 hours ago

    You know Nintendo is just weird.

    They file a patent lawsuit against an indie game, just because someone finally got popular. But why don’t thay sue digimon or blue dragon, and while their at it, howtotrain a dragon while their at it.

    This whole thing is just weird.

    • Gormadt@lemmy.blahaj.zone
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      6 hours ago

      The really odd but is being unaware of which patents they’re allegedly infringing on

      That should be part of the filing shouldn’t it?

      Also are they going to sue Square Enix for Dragon Quest Monsters while they’re at it?

  • callouscomic@lemm.ee
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    8 hours ago

    Decided to finally go watch gameplay of this game.

    It’s definitely a fan ripoff mashing up Breath of the Wild with the newer open world pokemon games.

    I’m not saying nobody else is allowed to make these kinds of games. But this absolutely is just trying to rip those off. Looks as unimaginative, boring, and empty as all of Nintendo’s adventure games.

    They’ve stolen Nintendos IP of providing half-assed garbage and watching people eat it up.

    • Zorsith@lemmy.blahaj.zone
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      3 hours ago

      More like a (much more polished) ripoff of a game that came out a couple years before Breath of the Wild.

      Ark with pokemon and fortnite graphics.

    • Hawk@lemmy.dbzer0.com
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      4 hours ago

      I wonder if people actually played Palworld here.

      It’s an obvious mash-up of existing games, ripping straight from games like Breath of the World, Pokemon and Fortnite, even up to the music chimes.

      I don’t think Nintendo should be suing, but people here defending how original the game is should really take a closer look at it.

    • TowardsTheFuture@lemmy.zip
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      7 hours ago

      I mean, it also has very distinct gameplay from Pokemon? The newer open world games but like sword and shield released the same year pal world opened it’s early access (2019). Legends, which is the closest, was 3 years later.

      Also, definitely adds FPS gameplay, survival gameplay with base building, and etc.

      While it’s still not a great game, it’s definitely A: still early access and B: not just a Pokemon game.

      Definitely took more than BotW and Ark than it did from anything else.

  • sorrybookbroke@sh.itjust.works
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    8 hours ago

    Normally I’d say fuck Nintendo but palworld obviously stole the designs and artistic direction for many of their characters.

    Most of the pals I saw at first were modified versions of an already existant pokemon with little to seperate it from fan art of that pokemon. This is particularly agregoous as they clashed against the rest of this games aesthetic. Nothing that was original fit with the design of the pokemon rip offs.

    Many other games have a pokemon esque aesthetic without direct copying. It looking similar is not my issue. My issue is that while playing I could easily name most pals to a pokemon. Seriously, look up comparisons. It’s blatant.

    They’ve moved away from thisbrecently but fuck man if it ain’t obvious. If they did the same to some small project I’d assume people would be much more up in arms, rightfully so.

    Still though, I won’t cry if Nintendo loses. I hope they pay an insane amount in lawyers fees either way and never see a dime out of the case

    • CosmoNova@lemmy.world
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      6 hours ago

      Except they didn’t steal designs and I’m pretty sure art direction can’t be protected. Even if it could, it would be morally questionable at best. The whole lawsuit also isn’t about that but about some really fringe patents on Nintendo’s part. Patents that Nintendo certainly didn’t come up with, shouldn’t have and last but not least threaten smaller studios in the game industry. Since Pocketpal teamed up with Sony, I don’t consider them indie anymore but it’s true that they have to win this lawsuit for indie devs regardless. If Nintendo gets away with this you can say farewell to smaller game studios in Japan.

      • dan@upvote.au
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        4 hours ago

        The fact that Nintendo are going for a patent claim rather than a copyright claim makes me think that they don’t think a copyright claim would be successful.

    • stormesp@lemm.ee
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      7 hours ago

      For real, its fun to see people shitting on Nintendo on this one, i dislike them as the most, but its absurd here. Pocket Pair just releases copies of other games, they also released a Hollow Knight copy just before Palworld, and on Palworld they almost copied the design 1 to 1 in some creatures. There is a reason you dont see Nintendo suing the other million pokemon clones, which is because they dont went of and almost even used the same geometry for some models. They straight up copied Pokemon like Lucario, Luxray, Cinderace, Cobalion and a bunch of others to the point where people showed their triangles and it was pretty certain they used ripped assets as the base for them.

      • TachyonTele@lemm.ee
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        6 hours ago

        Copied characters is not what the lawsuit is about. It’s like nobody ‘defending’ the lawsuit has read anything about it.

        • Josie@lemmy.blahaj.zone
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          4 hours ago

          you say that like you know what the lawsuit is about, which as far as I’ve read isn’t yet known. copied characters seems most likely since people were talking about it as an issue since the game’s launch

          • TachyonTele@lemm.ee
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            2 hours ago

            Palworld developer Pocketpair has responded to this morning’s dramatic decision by Nintendo to file a patent infringement lawsuit against the company.

            First paragraph of the article, dude. Patent infringement is not IP.

            • Josie@lemmy.blahaj.zone
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              54 minutes ago

              girl, I’m not a lawyer, i don’t know the intricacies of IP vs patent law and whether you can patent a character model/design.

        • stormesp@lemm.ee
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          6 hours ago

          Im not defending the lawsuit, im talking about what most people is talking about here without knowing shit about the case, the companies or the games. PocketPair whole schtick has been copying other games, from visual aesthethics to mechanics, you can look at their steam. Also, btw. that article doesnt even talk about what Nintendo is suing for or not, https://www.eurogamer.net/nintendo-sues-palworld-developer-for-infringement-of-multiple-patents that article is on the response of PocketPair to this link, and all nintendo has said pretty much is: “Nintendo will continue to take necessary actions against any infringement of its intellectual property rights including the Nintendo brand itself,” the company’s statement today concludes, “to protect the intellectual properties it has worked hard to establish over the years.” Pretty much they broadly have talked about intelectual property and multiple patent infringements.

    • ShinkanTrain@lemmy.ml
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      7 hours ago

      Were this to happen with games with an actual aesthetic that actually tried to do their own thing (like, say, Casette Beasts), I’d be upset.

      PocketPair though? If they die, they die. They clearly have a pattern of profitting off of other people’s work, just look at their totally not Hollow Knight game

      People are treating them like the underdog fighting for the little guy against the scumbag corporations. They’re both scumbag corporations.

      PS: Play Casette Beasts. And Monster Sanctuary.

      • Noxy@yiffit.net
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        6 hours ago

        Upvoted for Monster Sanctuary. Outstanding game that deserves so much more recognition!

    • NineMileTower@lemmy.world
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      8 hours ago

      I am typically anti-capitalist and usually root for the underdog. Palworld is a blatant ripoff of Pokemon and those denying it are delusional. Reverse the situation, where Nintendo releases Pokemon after Pocketpair releases Palworld and everyone would be calling it a ripoff.

      Yeah, Nintendo’s legal department does some shitty stuff, but their likeness was stolen. Also, they are suing for patents, not copyright. The fact that the monsters are caught in a sphere is damning Pocketpair, while other Pokemon copies like Digimon avoid this.

      It’s just my opinion. I’m often wrong.

      • TowardsTheFuture@lemmy.zip
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        7 hours ago

        Palworld is a rip off of Ark and BotW with Pokemon aesthetics. It opened early access the same year sword and shield came out. Before that Pokemon was not a big 3D open world type game. It also doesn’t include the survival/base building or FPS features in Pokemon. While palworld may be a derivative game, it is for sure different enough.

        There is stuff like the palbox or the pokeball things that I could see them be dinged for though.

      • Franklin@lemmy.world
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        7 hours ago

        It might be a ripoff, but my question to you is should that be illegal? The entirety of humanity is monkey see monkey do iteration on our previous ideas. It’s a dubious thing to litigate.

        To add to that, no fan of either is going to confuse one for the other, so where’s the issue?

        • NineMileTower@lemmy.world
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          7 hours ago

          Again, this isn’t a copyright lawsuit. Making a game with monsters that look similar to theirs is not what the lawsuit is about. It’s about patents. Likely design patents like I mentioned before. If I made a country song with Eminem’s lyrics, of course you wouldn’t confuse it with Slim’s music, but I would need his permission first.

          • amelore@slrpnk.net
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            6 hours ago

            Marshall has copyright on his lyrics, you just said yourself patents and copyright are different things.

            Sufficiently different rip-offs that don’t confuse consumers as being the original should be legal. They already are as far as copyright is concerned.

            Many design patents should never have been registered, and should lose when defended in court. Design trademarks are a third similar issue.

        • stormesp@lemm.ee
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          7 hours ago

          Cant know if you are for real, most of those designs are barely the same despite being based on the same creatures, against how palworld straight up copied designs with a few changes? Seriously, fuck Nintendo and their shitty and buggy Pokemon games, but the Dragon Quest vs Pokemon designs are not even close to what Pocket Pair, masters of copying games did here.


          • Bassman1805@lemmy.world
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            6 hours ago

            Most of those are just based on the same real-world animal.

            How DARE you also put a wolf in your game!

          • Hominine@lemmy.world
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            7 hours ago

            I’m just going to shove these words into your mouth because I cannot grasp the obvious.

            • NineMileTower@lemmy.world
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              7 hours ago

              It was wrong for Nintendo to copy someone, but it’s not wrong for Pocketpair to copy someone. That’s what you are saying?

              • FaceDeer@fedia.io
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                7 hours ago

                It’s not wrong for either to draw inspiration from the other. It’s the hypocrisy that’s wrong.

                • NineMileTower@lemmy.world
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                  7 hours ago

                  I don’t disagree with that, but the line that is drawn between inspiration and imitation is blurred and the courts will probably rule in favor of those with the most money, unfortunately.

                • NineMileTower@lemmy.world
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                  7 hours ago

                  You can either explain your position, or you can be a pretentious ass. Like I said before, I’m often wrong. I’m willing to hear your point, but you refuse to make it and act pompous.

    • Franklin@lemmy.world
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      8 hours ago

      sharing aesthetic shouldn’t be enough to prosecute, especially in the case of patents.

      My biggest defense against any claim like that is that they’re identifiably distinct. You put two of them side by side and not a single fan of either will be confused which is which.

      • _NetNomad@fedia.io
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        7 hours ago

        any fan could tell the difference, but i can see parents being confused, and they’re the ones footing the bill for the vast majority of pokemon fans. pair that with the guns and back in the day if my parents caught wind of it, Pokémon would be banned in my household no matter how hard i tried to explain Palworld was different

        for the record i am very anti-copyright and think Pokémon should be in the public domain by now, and generally hate Nintendo’s over-ligitous practices. i also don’t understand the patent angle of this action. but i ln this one specific case i can see where they’re coming from, as opposed to if they were going after good-faith tributes like Coromon or Cassette Beasts or a ROM hack

        • Franklin@lemmy.world
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          2 hours ago

          This is very fair, but then again, my parents would get confused over the difference between an Xbox and a PlayStation, so take that for what you will.

  • Franklin@lemmy.world
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    8 hours ago

    It’s still identifiably distinct, I really hope Nintendo lose because allowing copyright of a concecpt is dystopian especially in the context of our lengthy time frames for copyright.

    It reminds me of when Apple wanted to patent the idea of rounded corners.

    • simple@lemm.ee
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      8 hours ago

      It’s not even copyright, they’re suing for using things they patented, but their patents are extremely general. I kid you not, they have a patent for MOUNTING CREATURES, something hundreds of games have done.

      Abstract: In an example of a game program, a ground boarding target object or an air boarding target objects is selected by a selection operation, and a player character is caused to board the selected boarding target object. If the player character aboard the air boarding target object moves toward the ground player character automatically changed to the state where the player character is aboard the ground boarding target object, and brought into the state where the player character can move on the ground.

      I’m no lawyer so I can’t tell you how well this would hold up in court but it’s ridiculous. See more: https://patents.justia.com/assignee/the-pokemon-company

      • yetAnotherUser@discuss.tchncs.de
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        5 hours ago

        It’s a little more specific, I think the patent is about:

        • mounting either an air or ground mount
        • when riding the air mount, going close to the ground transforms it into the ground mount and you keep riding it

        But that’s still something multiple games have done in some way I think.

      • troed@fedia.io
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        8 hours ago

        IANAL - but I’ve worked for Big Company and have gone through the patent process a few times. A patent isn’t what’s written in the supporting text and abstract. It’s only the exact thing written out in the claims.

        First claim from the patent the abstract is from:

        1. A non-transitory computer-readable storage medium having stored therein a game program causing a computer of an information processing apparatus to provide execution comprising:

          controlling a player character in a virtual space based on a first operation input;

          in association with selecting, based on a selection operation, a boarding object that the player character can board and providing a boarding instruction, causing the player character to board the boarding object and bringing the player character into a state where the player character can move, wherein the boarding object is selected among a plurality of types of objects that the player character owns;

          in association with providing a second operation input when the player character is in the air, causing the player character to board an air boarding object and bringing the player character into a state where the player character can move in the air; and

          while the player character is aboard the air boarding object, moving the player character, aboard the air boarding object, in the air based on a third operation input.

        Exactly everything described above must be done in that exact same way for there to be an infringement.

        • Petter1@lemm.ee
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          51 minutes ago

          That seems a bit more easy to get around. It is still crazy to think that you have to check your whole game design against that many patents 😅

          • Dr. Moose@lemmy.world
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            40 minutes ago

            it’s stupid. I’m convinced that people who oversee software patents don’t even know what’s a computer.

      • dual_sport_dork 🐧🗡️@lemmy.world
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        8 hours ago

        I am positive prior art could be claimed for most if not all of those. Square Enix could cry afoul of the “mounting creatures” one as well as I’m sure many, many other earlier games on a plethora of platforms.

        You could mount and ride Chocobos in Final Fantasy 2, i.e. the real “2,” the JDM only one on Famicom, which was released in 1988. The aforementioned patent was only filed on Nintendo’s part in 2024.

        They can, to use a technical legal term, get fucked.

        • Cypher@lemmy.world
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          4 hours ago

          Blizzard should be paying attention to this, as it perfectly describes their flying mounts.

          I really hope Nintendo just picked a fight with Blizzard/Microsoft lol

        • Pennomi@lemmy.world
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          7 hours ago

          Yes but it’s fucking expensive to invalidate a patent. Possibly in the millions of dollars. That’s how patent trolls succeed - it’s far cheaper to own a bad patent than to fight one.

    • Telorand@reddthat.com
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      8 hours ago

      It’s not a copyright suit, it’s a patent suit. So it’s indeed just like the Apple suit, though what patents were infringed upon is still unknown as of now.

    • Jo Miran@lemmy.ml
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      8 hours ago

      They are being sued for patent infringement not copyright violations, which is extra weird.

      • sugar_in_your_tea@sh.itjust.works
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        4 hours ago

        What’s weird about it? AFAICT, Palworld doesn’t violate Nintendo copyright in any meaningful sense, though it might violate Nintendo’s patent claims.

        That said, this lawsuit seems really late, and I wonder if that’ll factor into the decision at all (i.e. if it was close, the judge/jury might take the lack of action by Nintendo as evidence of them just looking for money).

        • Grangle1@lemm.ee
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          3 hours ago

          Seems even more odd because to my eyes Nintendo probably had a better (but not super-good) chance of winning on copyright for some of the models used on the Pals than anything patent related. Stuff like riding/transforming mount animals and vehicles are basic exploration gaming functions. If they failed to defend the patent on other prior games that used those mechanics, they don’t really stand a chance here.

  • rocci@lemmy.ml
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    8 hours ago

    I’ve never been interested in Palworld, and I certainly don’t intend to play it, but I’ll probably buy it today.

    Because fuck Nintendo.

      • thejoker954@lemmy.world
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        4 hours ago

        It’s just like every other ‘sandbox’ game out there.

        About the only substance is in the early game. Then there isnt much to do but grind out a checklist to collect everything.

        It gets repetitive too fast.

      • justOnePersistentKbinPlease@fedia.io
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        7 hours ago

        The core game loop is better than any of the pokemon games though.

        I am curious as to why they took so long though. Were they waiting until the hype died down so it didn’t look malicious?

      • TowardsTheFuture@lemmy.zip
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        7 hours ago

        Yeah, waiting for them to put out a few more updates and maybe I’ll try again: they’ve fixed a good chunk of some stuff recently. It’s still not there as a completed game for what it wants to be, but it’s okay as a cooperative PvE survival/monster collector.

        Haven’t played since they added the island as more levels, so this may be an old opinion: Theres just no real end game past get a cool base. Dungeons are pretty moot at that point, the raid boss just blows up the whole base for some rewards which isn’t worth it unless you have an empty base to summon shit, and the tower bosses and lvl 50 bosses weren’t a bad challenge but that was about it. After you’ve killed those once there’s not much to do. I guess farm them for very specific drops… to be stronger so you can… idk do nothing else….

        But again, I haven’t played since they added the island and higher levels so maybe it’s a bit better in that regard now?

          • Catoblepas@lemmy.blahaj.zone
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            4 hours ago

            God, I wish Nintendo made the Pokemon games, because then they might actually not be ugly, terribly optimized garbage. Nintendo owns a minority share of The Pokemon Company, which is also owned by Game Freak and a company called Creatures. Each company takes care of different aspects of the franchise. Game Freak still does all the game development, and I wish they wouldn’t because they obviously don’t care about the franchise anymore and haven’t for quite a while.

            • TheTechnician27@lemmy.world
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              4 hours ago

              The fact they put ILCA on BDSP (and how abysmally that turned out) was the nail in the coffin for me for trusting Pokémon games to be of any quality. SwSh was close, but that told me The Pokémon Company will pump out literally any dogshit they want and people will still buy it.

                • TheTechnician27@lemmy.world
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                  3 hours ago

                  Developers put in charge of BDSP. Before Pokémon, their work was all extremely minor support for much bigger studios. So for example, if you’re a big AAA studio and you want to save on precious development time, you might contract out a dozen studios to do busywork, and one of those studios might be ILCA. For example, two people from ILCA are credited in Yakuza 0, but this is as “Casting Cooperation”. Their most major game they’d actually worked on themselves before this was Pokémon Home.

                  So essentially, you’re taking a small company where 95% of their existing work is as a supporting role to do relatively easy work for other major studios, and the other 5% is Pokémon Home, and you’re telling them “Okay, now remake Diamond and Pearl.”

        • leekleak@lemmy.world
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          7 hours ago

          Dunno man, it is possible to accept they make good games while still condemning their corporate bs…

          • Grangle1@lemm.ee
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            3 hours ago

            Basically my stance. Do I like all the anti-competitive crap they pull? Absolutely not. But they do still make and/or publish most of my favorite franchises. This isn’t like, say, Microsoft or Google who bake their evil directly into their products.

          • JJROKCZ@lemmy.world
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            4 hours ago

            It’s possible to acknowledge that yes but no they don’t make good games, just half-assed rehashed entries in the same 4 tired series they’ve been pumping games out of for decades

            • sugar_in_your_tea@sh.itjust.works
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              4 hours ago

              Hard disagree. I really enjoy a lot of Nintendo’s games, and will be buying Zelda: Echoes of Wisdom right around release. Some favorites:

              • Smash Brothers
              • Mario Kart
              • Zelda - didn’t like BotW and didn’t get TotK, but I loved the Switch ports of Skyward Sword and Link’s Awakening
              • Kirby
              • Mario Party
              • Super Mario 3D World
              • Xenoblade Chronicles

              My kids like Pokemon and my SO like Ring Fit, but I think that series is pretty boring. And here are some I haven’t played, but probably will:

              • Astral Chain
              • Switch Sports
              • Luigi’s Mansion
              • Paper Mario
              • Metroid
              • Pikmin

              That said, I very much don’t like Nintendo as a company, especially its opposition to emulation. But I do like their first party titles, and they’re very polished at launch, unlike many other big studios.

          • bassomitron@lemmy.world
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            7 hours ago

            Yeah, games like Mario Odyssey, Mario Kart, Luigi’s Mansion, etc. are fun as hell and very polished. I can’t think of a single first-party Nintendo game that’s released riddled with bugs in recent memory, whereas the rest of the industry can’t say the same, excepting Sony’s first-party games.

            • Syrc@lemmy.world
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              2 hours ago

              I can’t think of a single first-party Nintendo game that’s released riddled with bugs in recent memory

              Literally Pokémon. SwSh, SV and BDSP are all a bug-ridden mess. You will probably find more bugs playing SV for an hour than in all gen 3-6 games together.

              Although yeah, it’s a (huge) anomaly and the rest of the first-party games are extremely polished. It just sucks to be a Pokémon fan in the 2020s.

              • bassomitron@lemmy.world
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                2 hours ago

                I don’t think Pokemon is first-party since that IP and the dev studios fall under The Pokemon Company, whereas games like Mario and Zelda are developed by studios within Nintendo itself. I could be wrong.

    • Fredselfish@lemmy.world
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      8 hours ago

      Same wasn’t even thinking about this game. But now I got to have it. Fuck Nintendo. Never buying a new game from them every again. They should be sued into bankruptcy.