I remember when World of Warcraft was a pretty serious looking game, orcs, humans, so badass looking and whole theme of war. Then they started teasing other races like pandas and stuff like that. The artwork and cinematics for pandas look really badass, same thing with Worgen. Super badass looking wolves and stuff like that. But now, everything looks so clowny and ridiculous. For example, look at this picture of a dracthyr evoker. It looks like such a meme, so damn goofy, and really not in a good way either. It just looks awful. Why does it look so goofy now? Like is this intentional, or they just gave up on development and the gut of the art team? I really don’t understand

  • Phegan@lemmy.world
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    19 days ago

    As someone who hasn’t played wow in almost a decade, it looks exactly like I remember it.

  • hisao@ani.social
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    19 days ago

    There are so many things that look goofy yet you choose to post a perfectly fine dragonish character. This one looks good to me.

  • Eeyore_Syndrome@sh.itjust.works
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    19 days ago

    For what it’s worth, non evoker dragon people can use visage form to be humanoid/normal armor/weapon models.

    It also works as an HP regen+ aura out of combat.

  • djsoren19@yiffit.net
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    19 days ago

    It hasn’t been a serious franchise since Wacraft 2 Tides of Darkness, it’s always had a goofy art-style alongside lots of silly gags and pop culture references.

  • catloaf@lemm.ee
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    19 days ago

    I’ve never played World of Warcraft and even I know it was a cartoony art style from day one. Go look up some old screenshots for comparison.

    • Buttflapper@lemmy.worldOP
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      19 days ago

      I played during vanilla and burning crusade, so the first few expansions. It was nothing like it is now. Now people running around in yeti costumes and everything looks just plain stupid in my opinion. I’m not saying graphics wise they were ever super impressive or something like that. I’m just saying like, it looks clowny

      • Zahille7@lemmy.world
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        19 days ago

        And we’re saying it’s always looked that way. It’s always looked like a cartoon, but that’s not a bad thing. It’s helped it stay relevant for 20+ years.

        • Buttflapper@lemmy.worldOP
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          19 days ago

          And we’re saying it’s always looked that way. It’s always looked like a cartoon, but that’s not a bad thing

          The reason it looked like that back then was because of the fact that It was relatively new, had just started out, that was the state of technology back then. It just doesn’t make sense to me that after 15 years and being acquired by One of the largest companies in the entire world, they can’t afford to design characters that don’t look stupid. If you look at the statistics for World of Warcraft, all of the animal races are barely played. About 85% of people either play human, or some sort of elf because they want characters that look good. Basically, almost no one plays the ugly ones

          • catloaf@lemm.ee
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            19 days ago

            It’s not about what they can afford. They could afford to change it, but they prefer to keep the same style they’ve been using.

            Whether it looks stupid is your subjective opinion.

            • ThePowerOfGeek@lemmy.world
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              19 days ago

              The funny thing is that they’ve actually improved the graphics of the game a lot over the years. Not just things like water animation, but in improving the resolution of bitmaps for characters, landscapes, etc. they’ve even totally overhauled the graphics for some races (e.g. gnomes, which for a while in beta led to nightmarish animations of their eyes bulging through their eyelids when they blinked).

              But to your point: yes, they’ve deliberately left the characters having a goofy, disproportionate cartoonist feel. Because it’s such an integral signature of the game, always has been, and always will be.

        • GamingChairModel@lemmy.world
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          19 days ago

          Yeah, I’m not sure my reaction to them adding Pandas as a playable race (in the Warcraft III expansion) was that they were “really badass” as OP seemed to think.

      • wirelesswire@lemmy.zip
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        19 days ago

        You and I must have played different versions of BC, because I remember people running around like they fell out of bags of Skittles with their armor, silly transformations (Noggenfogger, anyone?), and other goofy things. WoW has always had a healthy dose whimsy (both intentional and not) mixed in.

        Pandas looking badass and Dracthyr not is purely subjective.

        I think you have rose-tinted glasses on, friend.

  • Zorque@lemmy.world
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    19 days ago

    Maybe it looks goofy because you’re looking at a picture you took of your monitor instead of taking a screenshot like a rational adult.

  • kryptonianCodeMonkey@lemmy.world
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    19 days ago

    You are suggesting that the pandas looked badass and that this Dracthyr looks goofy. I’m not a WoW player, but it really sounds to me like you just have a very strong, but subjective ideal about what is “badass” and what is “goofy”. You are treating that ideal as objective, but I promise you that others have a different opinion.

    Also it’s a game that let’s you roleplay fantasy races and factions with a bunch of other nerds around the world (using the term “nerds” lovingly here). Why is it unusual that some things in that style of game gets a bit silly sometimes?

  • Crunk@lemmy.world
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    19 days ago

    I always thought WoW was Cartoonish looking. I remember back on Everquest my guild and I were talking about WOW when it launched and we laughed. Called it’ “Baby’s first MMO”. Now mind you Everquest wasn’t any better in looks. There aren’t many Realistic MMOs out there.

  • Snot Flickerman@lemmy.blahaj.zone
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    19 days ago

    Go watch South Park’s “Make Love, Not Warcraft.”

    It was ugly and goofy looking in 2006 as well.

    Your mind just remembers it prettier than it actually was.

    • sp3ctr4l@lemmy.zip
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      19 days ago

      Yeah, it has always had a cartoonish, exaggerated art style, almost every character has limbs, hands and feet that are far more voluminous than a more realistic character, color schemes are usually quite bold and highly contrasting, and all weapons and armor also have comically accentuated proportions and excess to them.

      Its a shame Blizzard seems to have just decided that all its IPs now basically follow the WoW style conventions, abandoning the earlier, distinct styles of their other IPs.

      It is especially weird because their concept art for much of their stuff… often doesn’t have the weird cartoony proportions … but by the time it ends as an ingame asset, it does.

  • Altima NEO@lemmy.zip
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    19 days ago

    Warcraft always had a goofy style though? Yeah they had orcs and stuff, but they were always cutesy looking.