I remember when World of Warcraft was a pretty serious looking game, orcs, humans, so badass looking and whole theme of war. Then they started teasing other races like pandas and stuff like that. The artwork and cinematics for pandas look really badass, same thing with Worgen. Super badass looking wolves and stuff like that. But now, everything looks so clowny and ridiculous. For example, look at this picture of a dracthyr evoker. It looks like such a meme, so damn goofy, and really not in a good way either. It just looks awful. Why does it look so goofy now? Like is this intentional, or they just gave up on development and the gut of the art team? I really don’t understand

  • Snot Flickerman@lemmy.blahaj.zone
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    19 days ago

    Go watch South Park’s “Make Love, Not Warcraft.”

    It was ugly and goofy looking in 2006 as well.

    Your mind just remembers it prettier than it actually was.

    • sp3ctr4l@lemmy.zip
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      19 days ago

      Yeah, it has always had a cartoonish, exaggerated art style, almost every character has limbs, hands and feet that are far more voluminous than a more realistic character, color schemes are usually quite bold and highly contrasting, and all weapons and armor also have comically accentuated proportions and excess to them.

      Its a shame Blizzard seems to have just decided that all its IPs now basically follow the WoW style conventions, abandoning the earlier, distinct styles of their other IPs.

      It is especially weird because their concept art for much of their stuff… often doesn’t have the weird cartoony proportions … but by the time it ends as an ingame asset, it does.