I remember when World of Warcraft was a pretty serious looking game, orcs, humans, so badass looking and whole theme of war. Then they started teasing other races like pandas and stuff like that. The artwork and cinematics for pandas look really badass, same thing with Worgen. Super badass looking wolves and stuff like that. But now, everything looks so clowny and ridiculous. For example, look at this picture of a dracthyr evoker. It looks like such a meme, so damn goofy, and really not in a good way either. It just looks awful. Why does it look so goofy now? Like is this intentional, or they just gave up on development and the gut of the art team? I really don’t understand

  • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.net
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    2 days ago

    I remember when World of Warcraft was a pretty serious looking game

    I think you’re seeing it through rose-tinted nostalgia because the aesthetic style has never changed. Only actual tech used to render the graphics, which has made it look less plastic.

    Giant, hulking, musclebound men that are wider than belief wearing pauldrons three times bigger than their barrel-chested selves… So serious.

    • CaptPretentious@lemmy.world
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      2 days ago

      I came to comment on the same thing. I remember when World Warcraft was yet to be released, most weren’t expecting it to succeed due to its silly look compared to Ultimate Online 2 and Everquest 2 coming out near the same time, and I want to say there was another big name that was expected to run the same time but it eludes me. WoW was often criticized as looking to cartoony and potentially made just for young children. Of course this was before the beta was out, and you had at most screen captures in gaming magazines.