This really does not sound healthy. The game is released, for a certain amount of money. If people don’t like what they get for their money, they simply should not buy it.

But by now gamers have been so trained to expect to endless content treadmills and all their ilk like mtx and battle passes that publishers/developers get egged on if they don’t work on their game 24/7 and forever.

  • Dariusmiles2123@sh.itjust.works
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    4 months ago

    I’d almost love if games were released and getting no updates after that. But only if the games are released in a complete state.

    I hate the fact that you shouldn’t play some games as soon as they are released, because you’d be playing the inferior version.

    That needs to change.

    • Ech@lemm.ee
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      4 months ago

      Eh, EA can certainly be a problem, but it’s also an incredibly useful resource for devs operating in good faith, opening up the field for talent that would otherwise be priced out of making a game at all. Personally, I’m ok ignoring money grabs if it means the barrier of entry for resource starved talent is lowered.

      • Zos_Kia@lemmynsfw.com
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        4 months ago

        Yeah same. I mean EA is a bet and you can’t expect to win every bet ever. Just don’t wager money you’d miss if it was completely lost.

    • CosmoNova@lemmy.world
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      4 months ago

      Manor Lords is early access. At least one patch is to be expected. And of course the publisher is absolutely right. If my memory serves me well one dev developed the game all on his own so far and the challenge of meeting expectations after being a massive success is huge. Hiring more people to get developments going is likely necessary but expanding takes time. Some players have unrealistic expectations in general but even more so when it comes to small indie productions.