That’s a good call, thanks!
I can relate though, I’ve honestly avoided actively using social media for the better part of a decade, so dipping my toe back in the waters has been a bit of a struggle. I can’t help overanalyzing everything I write, to the point it becomes exhausting trying to regularly post anything. And then it often feels like an exercise in futility anyway when you’re lost in the sea of other posts.
So I figure for now I’ll focus my energy on making games and especially improving with the visuals (admittedly I’m a programmer first and foremost, so art is not my strong suit), and hopefully gradually gain more confidence.
By the way, I’ve really appreciated yours and everyone’s encouraging comments here! Funnily enough, this is the most attention a post of mine has ever received, and I wasn’t even intending for it
Everyone has their own process, but I think it’s fine to just start with a simple idea that’s not yet a game, jump in, and experiment around, especially if you’re just starting out. I’m not an expert by any means, but I managed to release a small game of my own recently, and all I had at the start was a test where I could knock over a box by throwing a ball. Everything else that eventually became the game were ideas that I had later while playing around and showing it to other people.