Vangers is a postapocalyptic and fundamentally strange top-down driving/exploration/mystery/action-RPG.
It has a unique back story, hostile worlds and an intriguing and expansive vocabulary that helps tell the story. If you are the type of person that appreciates poetic neologisms because they get your brain going, guessing at the etymology and sucking up the layers of connotation, this is up your alley.
Even if you manage to complete the game, you’ll be left wondering whether what happened was even meant to happen. It’s sort of post modern with deconstructed words, rituals and behaviors all jumbled up and muddled together as a result of a great and important event that once had meaning to creatures that may no longer even exist.
So is your car the only car in the universe? As far as I recall the only form of local transportation has been that miniature train system on New Atlantis. If your own transport ships need to travel to an outpost 200 meters away, they go to space and back to get there.
I’m really struggling with this game. I got it on sale and played for 3+ hours, but somehow it didn’t grip me. It was really annoying having to constantly start over. Not trying to detract from other people’s experience of it.
nut frequently
Definitely made me do a double take there.
One millennium. More millennia.
Holy shit, those horses are a million years old.
I wonder if his memory of ‘seeing in the dark’ stemmed from his pupils being extremely dilated.
Just randomly listened to this today in a VM I installed for a game. wtf.
Good old 45 degree cliffs, one of the staples of alien planets.