• 5 Posts
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Joined 1 year ago
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Cake day: July 7th, 2023

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  • Valid post, and given the scale of DnD dragons I’d say that an adventurer is about the size of a cat relative to an adult dragon. IRL, a cat being able to attack you and successfully kill you would be pretty fucked up even if it’s theoretically possible.

    Incidentally however…

    A cat in DnD does have the ability to reliably fight and kill a Commoner.

    So what I’m saying is that it should actually be a valid plot to put humans in the position of some shitty media’s dragons- once dominant, but through the power of one especially heroic housecat who has exceptionally strong plot armour, we are reduced to a dying race, ancient and forgotten by the new era.








  • I’ve had some issues with Invidious being unable to play specific videos once or twice, but the issues tend to go away after a couple of days.

    I mean, we know Google and Youtube are both multi-billion-dollar corporations that are absolutely enraged by the idea that there could be any possible way for a commoner pleb like you to NOT have your online experience absolutely crammed with as many privacy violations and hyper-targeted ads as possible. Invidious having to constantly stay ahead of such powerful entities’ attempts to block them out means that some errors and periods of downtime are perfectly excusable- what’s important is continuing to support them in their fight.










  • This may sound strange, but honestly once you understand the game it’s really the other way around!

    The official 5e devs do NOT have any clue what they’re doing in terms of encounter balance and design; almost everything gets crapped on by a good spellcaster or Ranger, and they play it pretty safe and corporate with stories too. Half of 5e adventures are copies of old adventures and it really shows because all the copies of old classics are actually way more respected and generally liked (Curse of Strahd, Sunless Citadel, White Plume Mountain) than 5e originals (Dragonlance: Shadow of the Dragon Queen). Notable exception being Dragons of Stormwreck Isle. Despite being the smallest original adventure in 5e it’s honestly good.

    Still, I really appreciate the meme for our community! You’re the backbone of lemmy with all your posts my guy


  • It’s pretty modern if you mean popular, although the idea itself is REALLY old.

    Rather than going into specific examples because there are a lot of them (especially in gaming and TV), I’d like to say my piece on cliches.

    Basically, cliches come to exist because the cliche trope is a really good idea.

    “The Butler did it” as a murder mystery trope is a fantastic idea because some people with too much money will use the protection money affords them to mistreat their employees, providing a great motive you can build on to create a great story with relatable morals and characters. It sets up a character with perfect motives, means and a reasonable position of trust to avoid suspicion.

    Similarly, “Hell good, Heaven bad” is a fantastic trope because it lets you step back and analyse things like the negative impacts of religion and how authorities (and the bible) will portray themselves as good regardless of their actual actions. Plus of course there were periods of time where people were told doing virtually anything that didn’t fit into an extremely narrow worldview meant you were going to hell. You know, stuff like basketball and Dungeons and Dragons.

    Now, the problem with cliches is when someone sees a popular idea that’s also a very good idea, but doesn’t understand why it was a good idea. As a result, when they use the idea, it rings hollow at absolute best, and that kind of terrible execution of something that’s already known and popular tends to be especially disappointing. I think the best example is The Hunger Games, which absolutely defined young adult dystopian fiction for years because it showed how the media industry mistreats its workers, and Alleigant, which used a lot of ideas from Hunger Games (and some other things) without actually understanding the ideas.

    (TLDR: Hunger Games has a love triangle as a prominent plot element, but the actual reason is that it’s perpetuated by the media pretty much on pain of death for Katniss so that she can entertain the viewers. By contrast, Alleigant also has a love triangle but the triangle IS the plot element and the author bends over backwards to make it happen despite the fact none of the characters really feel like they’re suitable for it)

    Anyways, cliches aren’t bad but you need to know how, why, and when to use them in order to actually fulfil their potential, and the heaven-hell one you’ve mentioned above is no exception.