2 picks for me: Stardew Valley, most boring shit ever, I don’t see the appeal, seriously how the hell did that thing sold 20 million copies?
And Witcher 3, I own that game since 2019 and I regret buying it, funny thing is that I’ve finished Dragon Age 1 and 2, which are kinda same genre but I actually enjoyed those games. I guess the old BioWare sauce carried those games unlike Witcher where there’s nothing to enjoy in its massive pointless world.
I won’t allow mass effect slander. Don’t give a fuck about star wars, you can trash it
Tell me why you love it, I’d love to be able to give it a second chance.
I’m not the person you’re responding to, but I love the story. It’s one of the best sci-fi stories in games, with tonnes of memorable characters and moments.
Gameplay gets better as you go through whilst the story suffers a bit, and they have their issues, but there isn’t anything else quite like them even now.
I just love being Shepard. He’s always can say the right thing, being cool, corny, gets the girl (this is something I’ll never get), being an asshole with little consequences, beats the galactic menace… Is so much fun as a shooter too. Plus the universe is very rich an complex if you want to explore it, I don’t, except for the mandatory stuff plus the important side missions. Yet I managed to get all the achievements.
Lol I’m the opposite. I won’t allow KOTOR slander. Don’t give a fuck about Mass Effect, you can trash it.
KOTOR had a great story and I was finally in the Star Wars universe, just flying around and exploring the universe.
I do admit the early part of the game is a bit slow, but once I was jumping from planet to planet it was awesome.
(Come to think of it I found Mass Effect equally boring when I started it. If it had been Star Wars I probably would have stuck with it, but since it wasn’t I just found it boring.)
The first Mass Effect game was mechanically clunky. Some of that was really on display with the early combat, which might have been a big barrier.
Mass Effect 2 tossed a lot of the mechanics of the old game, turning combat into a cover shooter with squad commands for special abilities. At the time there was some complaint from the hardcore RPG community that combat was dumbed down, but overall the reaction was that it was smoother and less annoying even if it lost some nuance.
The story of ME1 was a bit of a deeper and more esoteric mystery. At times it could seem meandering, even if the high level ideas were solid. ME2 was “I’m building a team” as you assemble party members towards a clear and signposted final goal.