• pyre@lemmy.world
    link
    fedilink
    arrow-up
    0
    ·
    1 month ago

    no, it all went to hell when we started seeing Koreans play and realized we were all terrible at these games. ladder started to fill with people who were super sweaty about it.

    also this is more personal for me but Jesus the micromanaging sucked ass. i am currently commanding an army to expand my territory; why am I also telling each individual idiot to cut down trees to have wood available? shouldn’t you have figured this out by now?

    this is why i loved games where this part was either cut (like c&c) or the people were at least smart about these things (like settlers 1&2, even though i liked being a peaceful settlement rather than engage in wars in those games)

    • UnderpantsWeevil@lemmy.world
      link
      fedilink
      English
      arrow-up
      0
      ·
      1 month ago

      why am I also telling each individual idiot to cut down trees to have wood available? shouldn’t you have figured this out by now?

      Later iterations of the RTS genre resolved that to some degree or another. Or just got rid of it entirely. Total Annihilation just had you building resource collectors on appropriate squares and then you were off to the races.

      it all went to hell when we started seeing Koreans play and realized we were all terrible at these games

      A lot of that was overblown anyway. When you actually start looking at the international competitive scene, Americans and other Euro-types did just fine. It was seeing any combination of non-Latin alphabetic characters that drove people insane, even if the competition wasn’t particularly fierce.

      But Americans being racist is nothing new. Anybody playing CoD could tell you about it.