I thought I was happy I went AMD until my card started overrunning its fans for no reason a month after the warranty ran out. I manually had to reseat the card on the PCIe for it to stop because nothing else would, not even restarting the PC. And then one day it heated up so bad it stopped working. I think they gave me a defective card on purpose because people are less likely to return the items when they’re buying from outside the US.
I’ve since gone back to Nvidia and my current card hasn’t given me any issues. What a nightmare that was.
I swear that in my 20+ years of computer work that everyone has a story like this for every brand out there. It seems to literally be bad luck. That being said some companies just have abysmal and evil support ethics. And these days it seems all of them are trying to dial in the device failure to happen after the warranty expires.
Sometimes I see people who claim to have these issues constantly and I’m assuming they are actually the problem. It’s a miracle that these companies are even willing to give warranties to delicate components that require some knowledge to install without damaging them.
Regardless, given the performance impact and how few games actually have ray tracing (implemented correctly), it makes more sense to just disregard ray tracing altoghether.
It’s an undercooked technology used to push more expensive products, nothing more.
Regarding dlss vs fsr and xess, yes dlss has better quality but it’s also proprietary so I honestly do not care about it. Just like gsync died, dlss will eventually die as well.
(true) gsync isn’t dead, it’s only in the highest end of monitors which is basically where it’s always been. It only “died” because it requires an expensive module vs adaptive sync being built into basically every modern display controller so it’s basically free.
The proprietary gsync approach with a dedicated hw module is indeed dead and most “g-sync” monitors just use the now pretty common vesa’s vrr (aka freesync).
However I did research a bit and found some “gsync pulsar” monitors but none have been released yet, I believe. They do sound like unnecessary overpriced products though. That’s Nvidia for ya.
Damn I’m happy I went AMD.
I thought I was happy I went AMD until my card started overrunning its fans for no reason a month after the warranty ran out. I manually had to reseat the card on the PCIe for it to stop because nothing else would, not even restarting the PC. And then one day it heated up so bad it stopped working. I think they gave me a defective card on purpose because people are less likely to return the items when they’re buying from outside the US.
I’ve since gone back to Nvidia and my current card hasn’t given me any issues. What a nightmare that was.
I swear that in my 20+ years of computer work that everyone has a story like this for every brand out there. It seems to literally be bad luck. That being said some companies just have abysmal and evil support ethics. And these days it seems all of them are trying to dial in the device failure to happen after the warranty expires.
Sometimes I see people who claim to have these issues constantly and I’m assuming they are actually the problem. It’s a miracle that these companies are even willing to give warranties to delicate components that require some knowledge to install without damaging them.
I went Linux + AMD. No more pesky adwares.
Same! It’s a good life.
Just works
Like chocolate and marshmallows
transcoding, tho…
Well, almost. Can’t have everything.
Same. Never looked back.
it is hard if you rely on CUDA and DLSS.
ROCM works mostly well in replacement of CUDA, and it gets better and better every year
How can you “rely” on DLSS when you can easily use XeSS or FSR?
Neither of them are as good, especially if you factor in raytracing. DLSS Ray Reconstruction is basically required to not have a noisy image with RTX.
Ray tracing*
RTX is a brand.
Regardless, given the performance impact and how few games actually have ray tracing (implemented correctly), it makes more sense to just disregard ray tracing altoghether.
It’s an undercooked technology used to push more expensive products, nothing more.
Regarding dlss vs fsr and xess, yes dlss has better quality but it’s also proprietary so I honestly do not care about it. Just like gsync died, dlss will eventually die as well.
(true) gsync isn’t dead, it’s only in the highest end of monitors which is basically where it’s always been. It only “died” because it requires an expensive module vs adaptive sync being built into basically every modern display controller so it’s basically free.
The proprietary gsync approach with a dedicated hw module is indeed dead and most “g-sync” monitors just use the now pretty common vesa’s vrr (aka freesync).
However I did research a bit and found some “gsync pulsar” monitors but none have been released yet, I believe. They do sound like unnecessary overpriced products though. That’s Nvidia for ya.
Use none of them. Embrace funny duck
Damn I’m happy I don’t rely on CUDA or DLSS