• Grofit@lemmy.world
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    1 month ago

    Recently, I would say Roadwarden, was such a great game with such a unique feel to it.

  • AwkwardLookMonkeyPuppet@lemmy.world
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    1 month ago

    Baldur’s Gate 3. Hands down. Red Dead Redemption 2 is probably number 2. That said, I have more hours in World of Warcraft than every other game combined. It was an entire lifestyle for a few years back in the day. But WoW was good because of the people, not because of the gameplay.

  • ladicius@lemmy.world
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    1 month ago

    Breath of the wild.

    Played it on a friends new Switch and bought a Switch and that game three days later. I was so immersed in this weird and wonderful world…

  • tal@lemmy.today
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    1 month ago

    There are a lot of ways to measure that.

    I guess one reasonable metric is how long I probably played it. Close Combat II: A Bridge Too Far and an old computer pinball game, Loony Labyrinth probably rank pretty highly.

    Another might be how long after its development it’s still considered reasonably playable. I’d guess that maybe something like Tetris or Pac-Man might rate well there.

    Another might be how influential the game is. I think that “genre-defining” games like Wolfenstein 3D would probably win there.

    Another might be how impressed I was with a game at the time of release. Games that made major technical or gameplay leaps would rank well there. Maybe Wolfenstein 3D or Myst.

    Another might be what the games I play today are – at least once having played them sufficiently to become familiar with them – since presumably I could play pretty much any game out there, and so my choice, if made rationally, should identify the best options for me that I’m aware of. That won’t work for every sort of genre, as it requires replayability – an adventure game where experiencing the story one time through is kind of the point would fall down here – but I think that it’s a decent test of the library of games out there. Recently I’ve played Steel Division II singleplayer, Carrier Command 2 singleplayer, Cataclysm: Dark Days Ahead, and Shattered Pixel Dungeon. RimWorld and Oxygen Not Included tend to be in the recurring cycle.

    • Flamekebab@piefed.social
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      1 month ago

      The greatest single-playthrough game would be a fun category. I think my picks for that might be What Remains of Edith Finch, Gone Home, Broken Sword: Shadow of the Templars, or Grim Fandango. Fire Watch would probably get an honourable mention.

      A “pinacle of a (mostly) defunct genre” category might be a good one too. I would argue that Command & Conquer: Red Alert 2 is the best isometric RTS games ever made.

  • HollowNaught@lemmy.world
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    1 month ago

    Asking for the “greatest” sounds quite pretentious

    It’s probably why people are downvoting this thread

    • Kelly@lemmy.world
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      1 month ago

      I never had a C64 and was pretty jealous of this series.

      I played a few DOS based clones and various ports and they were pretty cool but from what I’ve seen everything they’ve done with the franchise since 2000 has been soulless.

  • Talaraine@fedia.io
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    1 month ago

    The Mass Effect Trilogy. By the time I was fighting in London I wondered where this game had been all my life.

    • Frostbeard@lemmy.world
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      1 month ago

      That game is one of my saddest histories. As a bit to young to play it I bought it and found it immensely boring hust slogging through the dungeon at the start. Didn’t understand the weapon system. Eventually after several tries I got into the city proper but couldn’t handle that fist boss fight. Put it aside and never picked it back up again. Still have the game somewhere. No PSOne tho’

      • icecreamtaco@lemmy.world
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        1 month ago

        You need to carry one of each weapon type. Unlike most games you can’t brute force through weapon resistances.

      • Ashtear@lemm.ee
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        1 month ago

        Similar story for me. I bounced off this game several times, going back to it repeatedly because (to this day) Matsuno’s games are some of my all-time favorites. Then maybe 15 years after release, I realized I’d stopped just short of the crafting station which was such a strong hook for me I ended up with multiple spreadsheets!

        Unfortunately, as I began to realize as I delved into the game, it had a lot in common with looter ARPGs, a genre that ages so rapidly. I probably would have loved the game back in 2000 but didn’t give it enough of a chance back then. By the time I did, it was just too dated.

      • Minnels@lemm.ee
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        29 days ago

        I was also too young when I got this game and it is one I would like to return to. Don’t have my psx any more either :(

  • missingno@fedia.io
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    1 month ago

    Puyo Puyo 20th Anniversary

    Shame about nearly everything else Sega has done to the franchise since.