• mozz@mbin.grits.dev
    link
    fedilink
    arrow-up
    1
    ·
    4 months ago

    Hm. The big list of magic items is quite nice; I’ll give you that. And I won’t say all the special situation rules it contains are useless… I think you hit the nail on the head about over preparing though. It just has all kinds of stuff you don’t need (and places a ton of emphasis on it) and is missing some critical stuff (coherent rules for treasure economy being a big one). In my opinion.

    • Fonzie!@ttrpg.network
      link
      fedilink
      arrow-up
      1
      ·
      4 months ago

      Not the special situation rules, but the world building tips (in general) and the instructions, ideas and examples for making magic items, races, subclasses etc. (for D&D DMs)