- cross-posted to:
- linux@programming.dev
- foss@beehaw.org
- cross-posted to:
- linux@programming.dev
- foss@beehaw.org
Zed is a modern open-source code editor, built from the ground up in Rust with a GPU-accelerated renderer.
Zed is a modern open-source code editor, built from the ground up in Rust with a GPU-accelerated renderer.
I still don’t understand why I should need GPU acceleration for my fucking TEXT EDITOR
Probably because it’s more efficient. GPUs are designed to render things, which editors do. In a text editor, you’re effectively rendering fonts over a fixed background, which I assume is pretty efficient using the GPU.
We’re not talking about crazy 3D effects here.
Yay to battery savings!
Shouldn’t the DE/Window Manager be handling that? Seems like doing it on a window by window basis would be inefficient (and look inconsistent).
That’s a totally unrelated part of the stack. These days you just have a compositor that combines the output of applications.
The model of out of process rendering in Xorg was done pre-2000s but GPUs became the norm and don’t work well this way.
The job of the window manager is to manage windows and very little else. Font rendering is done by the widget toolkit, usually via freetype/harfbuzz.
I mean, it should be clear. Smooth and fast and snappy. If you don’t want that, use neovim like me :)
Sppeeed
Same reason you need it for your terminal (see kitty terminal). It’s surprisingly slow to cpu render text, gpu rendering is more power efficient and far more responsive
It was surprising how gpu accelerated rendering helped read logs better. Niche case, but better was better.
Better in what sense?
More readable on my part. The speed at which logs could write to the screen and still be readable was faster for me compared to before.
Interesting! I’d like to experience this at some point.