I really hope that something gets done about games not being playable anymore. This is really important for the sake of our hobby and clearly not acceptable.
I could understand how multiplayer games would be harder to maintain 20 years after their release, but there is no excuse for solo games.
Whats funny is that most 20 year old multiplayer games today (at least on PC) are still perfectly playable because the server tech was given to the community, at launch. Battlefield 2 hasn’t been available for purchase anywhere officially in well over a decade, there’s still a dedicated, albiet small community.
I understand that with large, persistent worlds, it’s hard to release that server tech, but at least some form of it should be published. Ie, a smaller variant that maybe just lets a couple people join up as a co-op party, rather than dozens of people running around a large map at random, like in The Crew.
Wouldn’t be surprised if stop servicing/selling a game came with a tax write-off (small due to deprecation). If that were the case, I strongly believe they should, at least, release the server and remove all DRM. Let the community make it work again.
Who preserves historical artwork? Who makes sure it is available for all to enjoy?
I think governments and nonprofits (like museums) need to consider that archival of an interactive artwork means allowing it to continue being accessible and interactive. That’d be the real preservation.
Laws that say if you create something like this and it reaches some metric, then you are required to turn over all resources regarding it to open source public consumption once you are done actively maintaining it.
Art restoration is actually sort of similar to cracking games. (A difference being those games are still protected by copyright so it’s technically illegal.)
Going by US laws (life + 70 years), all of Picasso’s art is all still copyright protected in the US until 2043, so it’s even less of a difference than you may realize.
I don’t know where the line is because with art restoration you’re actually modifying a physical object. I guess a better comparison would be modifying an arcade cabinet or something.
It’s not the most robust analogy, but I actually really like your comparison to painting restoration; to do it well, one must understand the techniques and materials used in the original (even stuff below the visible surface).
Not a lawyer, but I think the original work is still copyrighted, and that restoration wouldn’t (or certainly shouldn’t) constitute a new artwork. Though now I’m wondering about that terrible Jesus painting restoration from a few years back — it’s certainly different from the original, and whilst it might not seem reasonable to call it a new piece of “art”, it’s certainly inspired a great many people(to make memes)
I really hope that something gets done about games not being playable anymore. This is really important for the sake of our hobby and clearly not acceptable.
I could understand how multiplayer games would be harder to maintain 20 years after their release, but there is no excuse for solo games.
Whats funny is that most 20 year old multiplayer games today (at least on PC) are still perfectly playable because the server tech was given to the community, at launch. Battlefield 2 hasn’t been available for purchase anywhere officially in well over a decade, there’s still a dedicated, albiet small community.
I understand that with large, persistent worlds, it’s hard to release that server tech, but at least some form of it should be published. Ie, a smaller variant that maybe just lets a couple people join up as a co-op party, rather than dozens of people running around a large map at random, like in The Crew.
Wouldn’t be surprised if stop servicing/selling a game came with a tax write-off (small due to deprecation). If that were the case, I strongly believe they should, at least, release the server and remove all DRM. Let the community make it work again.
Who preserves historical artwork? Who makes sure it is available for all to enjoy?
I think governments and nonprofits (like museums) need to consider that archival of an interactive artwork means allowing it to continue being accessible and interactive. That’d be the real preservation.
Laws that say if you create something like this and it reaches some metric, then you are required to turn over all resources regarding it to open source public consumption once you are done actively maintaining it.
Art restoration is actually sort of similar to cracking games. (A difference being those games are still protected by copyright so it’s technically illegal.)
Going by US laws (life + 70 years), all of Picasso’s art is all still copyright protected in the US until 2043, so it’s even less of a difference than you may realize.
I don’t know where the line is because with art restoration you’re actually modifying a physical object. I guess a better comparison would be modifying an arcade cabinet or something.
It’s not the most robust analogy, but I actually really like your comparison to painting restoration; to do it well, one must understand the techniques and materials used in the original (even stuff below the visible surface).
Not a lawyer, but I think the original work is still copyrighted, and that restoration wouldn’t (or certainly shouldn’t) constitute a new artwork. Though now I’m wondering about that terrible Jesus painting restoration from a few years back — it’s certainly different from the original, and whilst it might not seem reasonable to call it a new piece of “art”, it’s certainly inspired a great many people(to make memes)