Do you think everybody works on a game pro bono until it releases and makes a profit?
Artists and Devs are all either commissioned or salaried employees. By the time the game releases everybody who put in any effort has long been paid.
You’re effectively stealing management bonuses, shareholder dividends and most importantly the budget for a sequel or longterm support.
Do you think everybody works on a game pro bono until it releases and makes a profit? Artists and Devs are all either commissioned or salaried employees. By the time the game releases everybody who put in any effort has long been paid. You’re effectively stealing management bonuses, shareholder dividends and most importantly the budget for a sequel or longterm support.