It’s still code. What makes scratch special is that it structurally rules out syntax errors while still looking quite like ordinary code. Node editors – I have a love and hate relationship with them. When you’re in e.g. Blender throwing together a shader it’s very very nice to have easy visualisation of literally everything, but then you know you want to compute abs(a) + sin(b) + c^2 and yep that’s five nodes right there because apparently even the possibility to type in a formula is too confusing for artists. Never mind that Blender allows you to input formulas (without variables though) into any field that accepts a number.
Looking at your examples, and I have to object at putting scratch in there.
My kids use it in clubs, and it’s great for getting algorithmic basics down before the keyboard proficiency is there for real coding.
https://youtu.be/BP-KFAWYjxw?si=V5YUB22gJ1PWaou7
that’s just how the code is rendered. There’s still all the usual constructs
It’s still code. What makes scratch special is that it structurally rules out syntax errors while still looking quite like ordinary code. Node editors – I have a love and hate relationship with them. When you’re in e.g. Blender throwing together a shader it’s very very nice to have easy visualisation of literally everything, but then you know you want to compute
abs(a) + sin(b) + c^2
and yep that’s five nodes right there because apparently even the possibility to type in a formula is too confusing for artists. Never mind that Blender allows you to input formulas (without variables though) into any field that accepts a number.