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Joined 2 years ago
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Cake day: June 21st, 2023

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  • Shawn Tomkin’s Ironsworn series. Delve I regularly use for setting up point crawls. Ironsworn/Starforged/Sundered Isles have great collections of random tables, I use the book thematically most fitting for the situation at hand. The core tables of Action, Theme, Descriptor and Focus all get heavy use.

    Kevin Crawford’s [SOMETHING] Without Number series have awesome tables as well. These however get more use when I need more detail. Prep stuff. Again most thematic book is picked first but I do have used Cites (cyberpunk) for fantasy cities.

    When I want to create background for “medieval fantasy” characters I pick up Burning Wheel and burn something up. Through that I get a good selection of relevant skills to sue (for flavor)

    Anything related to cosmos and mythology I say HELLO! to my growing collection of Glorantha material. From cult books to magic tomes and Atlases.



  • Damn I’m feeling you. I’m in the fall process (solidly down 15kg/33lb, approaching 20kg/44lb) with about 10-15kg to go. When my belly stops flapping I’m good I think. But I fear the rebound… Currently lots of my evening snacking have disappeared because of evening gym classes, so late home and even later dinner. So I don’t have time anymore to get snacky. Or if I do it’s almost bedtime anyway so I’ll just go to bed instead.

    But once I’ve hit my goal and don’t need to hit gym that hard anymore… That frightens me. A little bit at least. Made some good connections there and got a routine going so i can probably keep it up.





  • This brings us back to zones, a good middle ground. Draw rough map, or great map, and on it mark intresting combat zones. Some are separated with emptiness, others by obstacles.

    For example a tavern brawl. Zones could be the Bar, Kitchen, Common Room, Balconies, Private Rooms, Out Front and Out Back.

    Fighting on the Balconies could be tight, only one in width and with the risk of being thrown off it into the Commonroom. In the Kitchen there would be fire hazards, improvized weapons, knifes and the Stew. Not to forget other ways to spice things up in there. Around the Bar there would be some cover fighting someone on the other side, bottles to be broken and combatants to glide alond the bar for maximum mental damage.

    And so on. Make each zone memorable and with special features. Did I mention drawing it out really helps?