‘They are’
It’s usually measured as the performance doing a floating point fused multiply-add (fma) - that’s it.
But also, multiply then add is the cornerstone of 3D graphics…
‘They are’
It’s usually measured as the performance doing a floating point fused multiply-add (fma) - that’s it.
But also, multiply then add is the cornerstone of 3D graphics…
They needed the IP.
You can’t just build a 3D accelerator. It’s billions of dollars in licensing basic building blocks.
Easiest way to get in is to buy your way in.
Not possible for every device, plenty of TP-Link xDSL modem/routers out there.
Intel realized it back then too, but things didn’t pan out the way they wanted.
nVidia and AMD were going to merge while ATi was circling the drain. Then Jensen and Hector Ruiz got into their shitfight about who was going to be CEO of the marged AMD/nVidia (it should have been Jensen, Hector Ruiz is an idiot) which eventually terminated the merger.
AMD, desperately needing a GPU side for their ‘future is fusion’ plans, bought the ailing ATi at a massive premium.
Intel was waiting for ATi to circle the drain a little more before swooping in and buying them cheap, AMD beat them to it.
You think Intel is going to have 500-850mm^2 dies?
That’s what they need to compete in the GPU space.
For being employees of sanctioned companies…
Year 👏 of 👏 the 👏 Linux 👏 Desktop!
Yeah I feel that, I didn’t like Horizon 5 due to that, I don’t want to be a superstar out of the gate, let me buy a clapped out mazda demio first.
Do you want themed racing games in different time periods?
If you’re using realworld(or alikes) cars, there isn’t really much more to go for, you’ve got circuit, street, rally, drift and touring cars - which really the only thing you can start to really differ is locale or time period.
F1 is F1 and F1 fans will slaughter anyone who tries to mess with F1. But also there are yearly games, since the rules change every year and the new game is the new rules.
Do you want more arcade style?
What are the indie games that have piqued your interest?
Nothing to say they won’t - it’s actually pretty uncommon for the studio developing a live service to be the one supporting/maintaining it long term.
No, I don’t think I will.
It must be nice to be so rich you can afford so many 8 hour games though.
*AAAA industry.
They tried to market it as the first AAAA game.
Also to be fair (and critical), while Sean lied to both Sony and us about the state of the game-
They also probably did have most of everything they promised at one point, then the Christmas Flood happened. That’s when the lies started and but those lies were likely more for Sony rather than us, as it’s entirely possible Sony would have outright cancelled the game if they’d known how much was actually lost in the flood.
Instead they released what they could in the time they had left then just kept plugging away at it post release.
It was a scam then and it’s still a scam now.
El-Niño Southern Oscillation?
*Who needs a modern remake/reimagining of Shakespeare.
If Nintendo were only showcasing games developed AND published by Nintendo, that might be the argument.
They’re not though, some of the games they’re showing they didn’t develop or publish.
Nintendo says emulation is transformative, that due to the recompiler, it’s a new work. Do they have permission from all the rightsholders for third party games to make a transformative work?
Do they even have the permissions from artists who might have licensed their work to Nintendo for X game, but not for the newly emulated ‘Y’
They aren’t the owners of most of the games though, did they ask, in writing, all of the rightsholders for the games they made?
Did they ask the artists if it was ok to re-use their work in a ‘new title’? (according to Nintendo, emulation is transformative)
Remember when EA did a whole gaywashing thing after being voted worst company in America, two times running.
Pepperidge Farm remembers.