I have. It didn’t seem ridiculously priced and the results have included what I want the majority of the time. No complaints so far, and it’s been about six months.
I have. It didn’t seem ridiculously priced and the results have included what I want the majority of the time. No complaints so far, and it’s been about six months.
Okay, the old ones that apparently have both do have the Thunderbolt symbol on the ones that are, though, so what’s the problem?
Why would you need them on a MacBook? They’re always Thunderbolt.
Tried three or so before settling on Arctic. It does a the best job I’ve found of making the most of different iPad orientations and screen splits, and that’s the where I use Lemmy the most.
Sort of the thing that makes me think this one still has a ghost of a chance, but then I’ve liked the games The Chinese Room has made before mostly for their writing and music. I’ll probably be disappointed, but them at the helm doesn’t kill it for me like it probably does for people who wanted more of the original.
Is there a preferred metric to measure this by? I didn’t play the first one, but Wikipedia says “polarizing but ultimately positive,” and there’s an 80/100 metacritic score, for whatever that’s worth.
Your word picture is just so funny that I want to root for the game’s success just to be the person that quotes this comment and @s you, even if I tend to agree with your assessment.
And maybe I’m using it wrong, but it just…doesn’t work. I use spotlight search on my MacBook to find programs and things and it just finds them. It’s fast enough to be faster than me opening things off the dock.
I try to use the search on my wife’s Win11 computer and half the time it sends me to a website for a program she already has installed.
Like if you want to imitate, even badly, the imitation should at least be functional.
Not being able to scroll recycled content all day has been hugely detrimental to me. I’ve actually started reading books again. BOOKS.
That game was the most fun I’ve ever had playing a video game. Lots of other great games have happened, but the low barrier to entry (buy-to-play instead of subscription) and the reward for slotting a useful 8 skills that worked well with each other and well with the other 7 or so people in your group cannot be beat.