I barely have two dollars to rub together and I still try to
I guess I’m probably overdue to make a donation myself
Sometimes I make video games
I barely have two dollars to rub together and I still try to
I guess I’m probably overdue to make a donation myself
I also have the impression that motion blur causes frame drops. Then again, some games do seem to hiccup when turning regardless of if motion blur is enabled.
Now I’m wondering if it’s causation or just correlation. Intuition suggests that additional post-processing would at the very least exacerbate frame drops even if it doesn’t cause them itself, but I’ve never done a deep dive to find out.
I agree that it’s healthy to be able to disconnect from the news.
I also think that current events are going to get real bad, real fast, real soon. Then again I’m part of a minority that has some of the most vile rhetoric thrown at them, so that probably colours my opinion a smidge.
I hope you get to vote in the next cycle. I also hope that everyone starts doing something for their community beyond showing up to vote once every four years. The world’s not going to change for the better otherwise.
You can get pretty good results by saying, “Well {verb} my {noun}!” It always ends up sounding quaint. It’s like the mad libs of incredulity
I have a Day of the Dead (1985) drinking game that includes taking a drink whenever the alcoholic says, “Jesus, Mary, and Joseph.” It’s the only real catch-phrase in the movie, and since he’s usually taking a drink too I don’t feel like I’m drinking alone.
Depends on the article.
If it’s something I have a genuine interest in, then heck yeah, I read the article. I like me some long-form discussion, so if it’s a high quality article then I need to read it in order to make a high quality comment.
If it’s about politics it requires more nuance. I’m not going to stay quiet about things that do have the potential to affect me, the people I care about, and humans in general. I’m also not going to go out of my way to consume a ton of propaganda. That’s when the pithy jokes come in, usually with a goal of calling out misinformation or general assholery.
By and large, the vast majority of headlines are bait. You’re not going to get a clear picture of what’s going on from a loaded title anyway, and it’s alarming how often people make the opposite inference from the headline compared to the body of the article. I suppose it’s human nature to look for easy answers, but if you only look at the summary then you’re allowing other people to form your opinion for you. Those people always have an agenda.
In this political climate, the news is probably going to make the average reader angry. If it does that means it’s working - either because they’re consuming hateful propaganda or because they’re being agitated against the evils of the establishment. This is by design: you can garner more clicks from angry, frightened people, and they’re usually easier to control that way.
I agree that you can’t take on the burdens of the world as an individual. But ignoring problems that have no will to resolve themselves only allows those issues to perpetuate themselves. Something about evil succeeding when good people do nothing.
I can confirm that it’s not, I haven’t tried WoD yet.
I do recall there being a similar mechanic in at least one version of Call of Cthulhu. Among all your character stats you also had a Credit Rating. I think it was left a little bit vague about how to implement it, but a successful check basically meant that you convinced the target you were good for your debt.
I got the impression that it was supposed to be more about your social credit and your ability to convince people of your honourable reputation, but I definitely used it to buy a car once.
I’m afraid I don’t remember the name of the system or else I’d link the rules, but I do remember playing a game where I really liked what they did with inventory and currency.
Basically, the game divorced the rules from the settings’ currency entirely. So if you’re into homebrew, that means it works equally well with gold, credit chips, reputation, bottle caps, and seashells
When you defeated a monster, finished a quest, or found hidden treasure, you would acquire LOOT. Get ten LOOT and you level up at the end of the adventure.
Instead of writing down and purchasing all of your basic equipment, you would have a certain number of GEAR points. If you found you were in a situation where you needed some item, you could mark off one of your GEAR to retroactively have brought that item with you.
I liked it because it sped up play and was super newbie friendly. You no longer run into a situation where a career adventurer plum forgot to buy torches before spelunking. It also meant you didn’t have to roll a check for each item in the dragon’s hoard to see if you could afford to feed your hirelings.
If that system sounds familiar to anyone, please let me know. I wouldn’t mind taking it for a spin again
The caption is mislabeled, but don’t worry, I’ve got your back:
Left: Biology majors looking at Computer Science majors all day
Right: Bugs looking at bugs all day
I wasn’t aware my mediocrity was on display. 😅
Honestly, I liked the professor. When he had time to teach something he was clearly interested in, he did a great job of connecting. He didn’t get to teach us OOP though because there was a staffing emergency. The person we did get normally taught Hardware, so he was basically just reading aloud the textbook. Poor guy.
And you’re right, the professor did let us know that there was going to be a change of requirements partway through. But it wouldn’t be a good lesson if he told us what was going to change, although he did give some examples from previous times he’d taught the course.
A lot of people got burned when the change came. For my part I thought I did pretty okay, the refactor didn’t go perfectly but it was better than if I hadn’t been prepared. But I’ve also written a bunch of really gross objects that served no purpose just because they might change later. As anything is, it’s all about finding that happy medium
I was a little curious myself, so I found an article about it.
I admit that I don’t know exactly how a freezer works, but my impression is that the cold temperatures not only make it more difficult for the freezer to run, but apparently regardless of if it’s running they can damage the insulation.
So I suppose that even if you do disconnect the power, the damage to the insulation will cause more work for the compressor, which will increase its energy costs and cause more strain for the part.
Knowing that, if it was me, I’d probably bring the freezer in for the winter. Although I suppose if you want to keep your food on your balcony you could swap the freezer for any insulated cooler. The winter is pretty long here though, so I guess I’d just find a more permanent home for the freezer if I could
I can’t speak to public domain…
Commenter admits that it isn’t public domain. So Wikipedia isn’t a great suggestion for this answer, although I would argue that it is indeed “very valuable or worth archiving”
Wikipedia is under the Creative Commons Attribution Share-Alike License which again, isn’t public domain. However it is a largely permissible license which allows people to do close to whatever they’d like with the material - which some people might find similarity with the public domain if they don’t know how the licensing works.
I would swear T-shirt sizes have shrunk since I was a teenager.
I thought that too, but it turns out I just got fat
That’s a fair assessment. It’s kind of like the rule for premature optimization: don’t.
With experience you might get some intuition about when it’s good to lean into inheritance. We were definitely lacking experience at that point though.
OOP is a pretty powerful paradigm, which means it’s also easy to provide enough rope to hang yourself with. See also just about any other meme here about OOP
I think it depends on what you may or may not have an opinion about.
Extreme example: if you don’t have an opinion about nazis, you might be a nazi
There’s a couple things at play here when you talk to people online.
Ultimately, there’s a difference between feeling attacked and being attacked. Both are common in online discussions.
Why do people attack people?
The anonymity and distance of the internet makes it easier for people to share strong opinions - for better or worse. There’s a certain amount of psychology around the design of social media that pushes people towards confrontation.
Sometimes aggression is the default state for people. Depending on your world view that might be either sad or necessary.
That said, I believe there’s a difference between a justified attack and an unjustified one. If someone is spreading hate, we all owe it to the community to fuck that person up with our words. If someone shares a harmless opinion then there isn’t much call for a personal attack.
Why do I feel attacked?
If you feel attacked on the internet, there’s ultimately two possibilities: you’re being attacked or you’re mistaken. For the sake of this section, let’s say you’re mistaken.
Non-verbal communication is an essential part of communication between humans, and is something that’s hard to replicate in text. Ultimately, our non-verbal cues set an expected tone.
Sometimes when writing we recognize this and use a tonal indicator to set expectations. Emoji 🙄, gestures *rolls eyes* and, appending flags /s are all ways that we might set tone. These three examples all indicate “sarcasm” which for many people seems to be the default way to express themselves.
Sarcasm in particular is problematic because it often inverts the meaning of what was said. The phrase, “oh yeah, brilliant idea” has opposite interpretations if you’re being sarcastic. Sometimes the writer assumes the reader will know what they intended because they were feeling sarcastic when they typed it. Of course, as a reader we have no way of knowing what the writer’s feelings were at the time of writing.
Another element at play here is that a good deal of conversation on the internet is debate. Some people equate disagreement with condemnation, so if your feelings are hurt by that it’s common to lash out. Many debates on the internet start civilly enough and then deteriorate to name calling and cursing in short order. It’s wise to try to be the bigger person and assume no malice, because once it gets out it’s hard to put back.
Statistics and Bias
You probably had the right idea that only about 1% of users are active commenters. Similar to that, there’s also a phenomenon where the most vocal (and often inflammatory) users represent a similarly small portion of the group.
Our brains are evolved for survival, so they pay special attention to negative stimuli. Basically, they’re always looking for trouble, and if you’re looking for trouble you’re likely to find it.
What this ultimately means is that we remember the bad things far more memorably than the good things. It also means that even if a small percentage of people are attacking others, because they dominate the conversation we start to believe that everyone carries that opinion. But as you point out, 99% of users aren’t even commenting, so we really don’t have a good grasp on what the larger population is like.
It also means that if you exercise your block list, you don’t have to put in too much work to remove the most hateful people from your feed.
Closing
Anyway, I think you have the right idea. It sounds like you don’t go looking for fights.
I try to keep a similar philosophy. If I disagree with someone then I’ll seek to empathize or educate. However, if someone is vocal about my erasure or directing hate and violence towards people then I’ll let them have it. I figure those people are looking for trouble and by golly I’ll give it to them - it’s always morally correct to punch a nazi.
Most of my college coursework was around OOP. That said, they actually did a pretty lousy job of explaining it in a practical sense, so since we were left to figure it out ourselves a lot of our assignments ended up looking like this.
At the end of the program, our capstone project was to build a full stack app. They did a pretty good job simulating a real professional experience: we all worked together on requirements gathering and database design, then were expected to build our own app.
To really drive home the real world experience, the professor would change the requirements partway through the project. Which is a total dick move, but actually a good lesson on its own.
Anyway, this app was mostly about rendering a bunch of different views, and something subtly would change that ended up affecting all views. After the fact, the professor would say something to the effect of “If you used good objects, you’ll only have to make the change in one place.”
This of course is only helpful if you really appreciated the power of OOP and planned it from the start. Most of us were flying by the seat of our pants, so it was usually a ton of work to get those changes in
Coolio, thanks for the detailed reply
I’ve got lots of new stuff to check out now!
There’s a few ways to interpret this question.
‘Smooth’ and 'Chunky might refer to the size of the leaf. More processing often means cutting the tea leaves into smaller pieces, but you can also get whole leaves.
‘Smooth’ tea might be tea with no added ingredients. ‘Chunky’ tea could be tea that has fruits, nuts, or other infusions included.
‘Smooth’ tea might refer to teabags, while ‘Chunky’ could be steeping loose. ‘Chunky’ tea may also be the practice of not removing the leaves before consuming.
‘Smooth’ might refer to powdered tea like matcha - although if we are talking about matcha then the preparation involves whisking away clumps. In which case the ‘smooth’ matcha tea can be prepared with only a light stir to be served ‘chunky’ style.
‘Smooth’ might refer to a less bitter flavour. ‘Chunky’ might refer to a stronger flavour, particularly if the infusion is somehow exotic.
The most fun interpretation is that this a joke, in which case I like mine to be smooth, but a little chewy