• conciselyverbose@sh.itjust.works
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    4 months ago

    the team dives into game telemetry data (from Oodle) that shows Intel CPUs represent 70% of the error logs compared to AMD with just 30%.

    Uh, what’s the market share? You can’t really provide the one number without the other.

    lol IDK how to link to a user on this app, but look at mox right below me. It’s just presented in a confusing way.

    • mox@lemmy.sdf.org
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      4 months ago

      70/30% of the logs, not of the errors. It’s equivalent to what you’re thinking of as market share. (I can’t really blame you for misunderstanding, though; this article is poorly written.)

      The proportion of errors is better explained in another article:

      In fact, for one particular type of error (decompression, a commonly performed operation in games), there was a total of 1,584 that occurred in the databases Level1Techs sifted through, and an alarming 1,431 of those happened with a 13900K or 14900K. Yes – that’s 90% of those decompression errors hitting just two specific CPUs.

      As for other processors, the third most prevalent was an old Intel Core i7 9750H (Coffee Lake laptop CPU) – which had a grand total of 11 instances. All AMD processors in total had just 4 occurrences of decompression errors in these game databases.

      In case you were thinking that AMD chips might be really underrepresented here, hence that very low figure, well, they’re not – 30% of the CPUs in the database were from Team Red.