Intel Core i9-14900K, Core i9-13900K major stability issues are forcing game server companies to switch to AMD, creating major headaches for gamers, too.
70/30% of the logs, not of the errors. It’s equivalent to what you’re thinking of as market share. (I can’t really blame you for misunderstanding, though; this article is poorly written.)
The proportion of errors is better explained in another article:
In fact, for one particular type of error (decompression, a commonly performed operation in games), there was a total of 1,584 that occurred in the databases Level1Techs sifted through, and an alarming 1,431 of those happened with a 13900K or 14900K. Yes – that’s 90% of those decompression errors hitting just two specific CPUs.
As for other processors, the third most prevalent was an old Intel Core i7 9750H (Coffee Lake laptop CPU) – which had a grand total of 11 instances. All AMD processors in total had just 4 occurrences of decompression errors in these game databases.
In case you were thinking that AMD chips might be really underrepresented here, hence that very low figure, well, they’re not – 30% of the CPUs in the database were from Team Red.
Uh, what’s the market share? You can’t really provide the one number without the other.lol IDK how to link to a user on this app, but look at mox right below me. It’s just presented in a confusing way.
70/30% of the logs, not of the errors. It’s equivalent to what you’re thinking of as market share. (I can’t really blame you for misunderstanding, though; this article is poorly written.)
The proportion of errors is better explained in another article:
Edited.
I just read their one example as one example, not as relative to the 70/30 split of CPUs used.