Man, what a bummer.
They couldn’t hold an audience with the first game, why are they making another?
Everyone loved it but it died so now we have class based shooter
Same thing will happen again, strong initial playerbase for a few months and then a quick dip to a handful.
I played it too, it just wasn’t compelling enough. This looks like a similar thing, fun for a game or two but then no longer interesting.
They raised 100 mil in funding and phased out the first game in order to work on the second. They didn’t lose the interest of their audience (source).
The article says nothing of the sort. The article was released before the game was. It does actually say this though:
The danger for any game is simply that people stop playing, so the team focused on retention and on listening to feedback from the community to make Splitgate a “forever game” that can go years, with “seasons,” new features and maps, and so on.
Splitgate became a 3 month game, not a forever game. They are making a new one because it failed to retain the interest of the audience and the $100M from investors has to be made back, are they just gonna keep making new Splitgate’s and pray on hype to sell as many skins as they can in such short amounts of time?
So it ended up being a class based shooter instead of a hero shooter. That’s good at least. Hopefully it doesn’t minimize the benefit portals brought to the original.
Gotta love how they keep referring to it as an arena shooter despite these classes or factions.
This couldn’t look much more like halo 5 multiplayer without being a carbon copy
Sounds like a good thing. It’s not like Infinite was any good
That’s halo 6. I actually liked halo 5’s multiplayer. The campaign on the other hand…
That’s halo 6
I am aware
Oh yeah I catch your meaning now, my bad
Splitgate was being called halo with portals and people liked it
That’s exactly what it felt like. It was like the early Bungie Halo games mixed with Portal, and it was fantastic.