Yes, I am implying that the price is right because the performance is similar. ARM isn’t fundamentally cheaper than x64, I don’t know where you get that. The Switch was cheap because it was running a cheap, old, basically off-the-shelf part, not because that part had an ARM CPU. And indeed the Deck is running an older AMD APU as well at this point.
My laptop has an ARM CPU in it. I assure you it wasn’t any cheaper than the equivalent x64 version with the same performance.
Then it seems we got off on the wrong foot when you called my disagreement meaningless.
RISC has always been fundamentally cheaper than x86 which is one reason why Nintendo has used a RISC processor in all of their handheld consoles since the original GameBoy.
Your last sentence is pretty much my point though. There is no reason for that. Look at the iPad and the Mac Mini, look at the Raspberry Pi… there is no reason for a RISC machine to cost more than an x86 machine.
This conversation is kinda surreal and I think I want it to stop.
Even if you were correct about this, and you are not, especially in modern times, this only applies to one part of the APU. The GPU is still your run of the mill CUDA-based Nvidia GPU, effectively a PC part. And this is a handheld, a lot of the cost is stuck in the display, controllers, storage and the rest of the hardware package. The CPU component of the APU is not going to be what sets the baseline for cost unless you’re building in a super high-end part.
I can’t parse how you’re looking at this, but I assure you that it doesn’t counter the point that this thing seems to both perform similarly and cost about as much as the current batch of PC handhelds. I don’t know how this is a back-and-forth thing.
Yes, I am implying that the price is right because the performance is similar. ARM isn’t fundamentally cheaper than x64, I don’t know where you get that. The Switch was cheap because it was running a cheap, old, basically off-the-shelf part, not because that part had an ARM CPU. And indeed the Deck is running an older AMD APU as well at this point.
My laptop has an ARM CPU in it. I assure you it wasn’t any cheaper than the equivalent x64 version with the same performance.
Then it seems we got off on the wrong foot when you called my disagreement meaningless.
RISC has always been fundamentally cheaper than x86 which is one reason why Nintendo has used a RISC processor in all of their handheld consoles since the original GameBoy.
Your last sentence is pretty much my point though. There is no reason for that. Look at the iPad and the Mac Mini, look at the Raspberry Pi… there is no reason for a RISC machine to cost more than an x86 machine.
This conversation is kinda surreal and I think I want it to stop.
Even if you were correct about this, and you are not, especially in modern times, this only applies to one part of the APU. The GPU is still your run of the mill CUDA-based Nvidia GPU, effectively a PC part. And this is a handheld, a lot of the cost is stuck in the display, controllers, storage and the rest of the hardware package. The CPU component of the APU is not going to be what sets the baseline for cost unless you’re building in a super high-end part.
I can’t parse how you’re looking at this, but I assure you that it doesn’t counter the point that this thing seems to both perform similarly and cost about as much as the current batch of PC handhelds. I don’t know how this is a back-and-forth thing.