I read the post rules and didn’t see any other announcements of the Neopets TTRPG lmao. Remove if I broke the rules!
Anyways, this actually sounds like a lot of fun. Might lead to some creative scenarios, especially if your GM knows the deep and complex Neopets lore.
I am specificly referring to things like the battledome and retained retraining rules. The creators don’t seem to understand what an RPG is and are treating it like video game mini-games are an ideal play pattern. Like are you going to want to reference some poorly designed minigame rule for Negg management?
Neopets seems like an ideal IP for something rules light, not something that is trying to be GTA on paper. I also sense that some of these designs might make the game feel unfaithful to Neopets.
Note that it’s making a lot of promises for more rules, but not describing what those rules are. Which is likely a sign of the rules being very rough and needing a lot of work. Which is why I say it looks like a mess.
Great points! Yeah they definitely are gonna have to nail the execution if they go more rules heavy route, which honestly sounds like it has potential to ruin it. IMO the setting is pretty lighthearted so Im hopeful they go the rules lite route like you said.
GTA Neopets would go so hard though. Heisting Neopia Central sounds amazing lmao