The majority of people playing don’t know the difference. I am shocked there won’t be a 60fps mode, i can’t remember the last time I’ve been forced to play at 30fps outside of playing older games locked to it.
It’s not shocking, when you consider the level of graphical fidelity they’ll be pushing on screen.
The more detail you add, the lower the framerate, on any given hardware. They will be balancing “oh my God!” level graphics, with playable frame rates. The fact they’re shooting for such a relatively low frame rate, shows how hard they’re pushing the hardware.
Yeah, i know, for myself I didn’t really get to experience it until 2016 when I built myself a PC with mid range specs and then when I got the ps4 pro in like 2018. I say it’s one of those things where once you get to have it, you never wanna go back.
For most people the further they sit away from a screen the less they are going to notice it. And console gamers play on a tv from the couch. Of course if you show them a 60fps version after they played in 30fps they will notice but most people don’t understand why that is and thus not care. Like how many people watch movies with motion smoothing on since they don’t see that it looks smoother than the movies in the cinema.
Rockstar can get away with this since the vast majority of GTA player will be mainstream casual gamers that only have fifa/madden and CoD in their gaming collection.
Yes, 30fps is fine, and expected even if you’re also expecting ultra realistic graphics. This expectation that people have of games being 60 fps and being stupid realistic is nonsense. You want realistic graphics and reflections when a game is first released, your gonna get 30 fps. And honestly, you can hardly tell the difference anyway.
None that I’ve ever seen. It takes a lot of work to get good graphics even for 60 fps, a lot of optimization, that depending on the type of game, might be very expensive and time consuming to do.
It’s a number that divides easily into 120, which mattered more for old TVs, and it’s far enough over the threshold to trick our minds into seeing a bunch of still frames as a moving thing.
I don’t do modern consoles, do people consider 30fps acceptable?
The majority of people playing don’t know the difference. I am shocked there won’t be a 60fps mode, i can’t remember the last time I’ve been forced to play at 30fps outside of playing older games locked to it.
RDR2
It’s not shocking, when you consider the level of graphical fidelity they’ll be pushing on screen.
The more detail you add, the lower the framerate, on any given hardware. They will be balancing “oh my God!” level graphics, with playable frame rates. The fact they’re shooting for such a relatively low frame rate, shows how hard they’re pushing the hardware.
I would imagine the game is at the highest possible graphic fidelity for consoles, and also the scale of the game will have a factor.
Remember. Gta V came out 12 years ago. It didn’t run at 60fps on any console until the PS5
Yeah, i know, for myself I didn’t really get to experience it until 2016 when I built myself a PC with mid range specs and then when I got the ps4 pro in like 2018. I say it’s one of those things where once you get to have it, you never wanna go back.
Absolutely not. I don’t remember the last time I played a game without 60fps performance option on my PS5
For most people the further they sit away from a screen the less they are going to notice it. And console gamers play on a tv from the couch. Of course if you show them a 60fps version after they played in 30fps they will notice but most people don’t understand why that is and thus not care. Like how many people watch movies with motion smoothing on since they don’t see that it looks smoother than the movies in the cinema.
Rockstar can get away with this since the vast majority of GTA player will be mainstream casual gamers that only have fifa/madden and CoD in their gaming collection.
Yes, 30fps is fine, and expected even if you’re also expecting ultra realistic graphics. This expectation that people have of games being 60 fps and being stupid realistic is nonsense. You want realistic graphics and reflections when a game is first released, your gonna get 30 fps. And honestly, you can hardly tell the difference anyway.
Some games go to 120fps and are actually realistic.
GTA was never about realism, it just had a huge open world with tons of things to do.
None that I’ve ever seen. It takes a lot of work to get good graphics even for 60 fps, a lot of optimization, that depending on the type of game, might be very expensive and time consuming to do.
Very rare to see 30fps games on PS5 that don’t have a performance option to get to 60.
Especially action games.
From what i have seen, 60fps is acceptable for High Settings, 30fps is acceptable when Ray tracing is turned on
Not me. I think it’s insane to ship a PS5 game that performs that poorly even on non-“pro” consoles
No, 40 and 50 look good enough though, idk why people like 30 as a standard
It’s a number that divides easily into 120, which mattered more for old TVs, and it’s far enough over the threshold to trick our minds into seeing a bunch of still frames as a moving thing.
Most don’t, the people who say they don’t realize it probably also say that “there’s no difference between 1080p and 4k!”
A stable 30 fps is perfectly playable for most people, yes