inclementimmigrant@lemmy.world to Games@lemmy.worldEnglish · 1 month agoCritical Role's plans to make a videogame have become an 'active pursuit', says CEO Travis Willingham, after almost 10 years of growing a D&D campaign into a full-on franchisewww.pcgamer.comexternal-linkmessage-square22fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkCritical Role's plans to make a videogame have become an 'active pursuit', says CEO Travis Willingham, after almost 10 years of growing a D&D campaign into a full-on franchisewww.pcgamer.cominclementimmigrant@lemmy.world to Games@lemmy.worldEnglish · 1 month agomessage-square22fedilink
minus-squarecaseofthematts@lemmy.worldlinkfedilinkEnglisharrow-up0·1 month agoIt’s an “active pursuit” which sounds like they have nothing yet. So I doubt it will even be 2 years.
minus-squareCookieOfFortune@lemmy.worldlinkfedilinkEnglisharrow-up0·1 month agoYeah it sounds like the success of BG3 probably spurred this endeavor. I was giving it two years to be optimistic but yeah most likely longer.
It’s an “active pursuit” which sounds like they have nothing yet. So I doubt it will even be 2 years.
Yeah it sounds like the success of BG3 probably spurred this endeavor. I was giving it two years to be optimistic but yeah most likely longer.