• grayhaze@lemmy.world
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    4 days ago

    DLC existed in some form long before digital-only releases existed. We just used to call them expansions, and people used to buy them in droves.

    • dinckel@lemmy.world
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      4 days ago

      That is objectively a false statement.

      Phantom Liberty is an expansion. Shadow of the Erdtree is an expansion. Knights of the Nine and the Shivering Isles are expansions. Echoes of the Eye is an expansion. Bad Company: Vietnam is an expansion. All of these amount to a third, to a half of the total game content. We used to buy them, and will continue buying them, because they add absolutely insane value to what you already really liked.

      “Exclusive cat content” that can only be obtained through a 30$ upgrade, and includes 3 new costumes, and whatever the hell cat content is, is dlc. This adds nothing of value for us, but lines the pockets of the studio shareholders quite substantially.

      Just because the large players in the industry are complicit, it doesn’t change history, and certainly it doesn’t change the vocabulary.

          • AngryCommieKender@lemmy.world
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            3 days ago

            Each new planet is basically an overhaul mod. They did a great job incorporating the best parts of Space Exploration, Krastorio, Seablock, and a couple mods that either they made up entirely, or I didn’t know the names of.

            Also the overhauls to the fluid handling and circuit networks make everything so much easier. I’m actually learning how to use circuits and trains, and I only have about 3000 hours of gameplay in vanilla.

            My best advice is to rush bots, and leave even more space in-between your modular builds. Holy crap do I have some spaghetti because of squeezing things into my bus.