*Below is an internal email from Hermen Hulst, CEO, Studio Business Group, Sony Interactive Entertainment distributed today to SIE employees. ********************************************************************************** Dear Team, Today, I want to share some important updates from Sony Interactive Entertainment’s Studio Business Group. We consistently evaluate our games portfolio and status of our projects to ensure we are meeting near […]
Neon Koi was developing a mobile action game. Firewalk Studios recently launched and quickly delisted Concord.
The funny thing is, I hear that Concord at least worked on a basic level. It was visually high fidelity, guns worked, and it wasn’t terribly buggy, which is more than a lot of popular releases can say. But, of course, it offered nothing new and the character design was terrible.
Damn and I thought lawbreakers was bad
Lawbreakers was at least a good game.
The funny thing is, I hear that Concord at least worked on a basic level. It was visually high fidelity, guns worked, and it wasn’t terribly buggy, which is more than a lot of popular releases can say. But, of course, it offered nothing new and the character design was terrible.