• Nibodhika@lemmy.world
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        1 month ago

        On the one hand I get where you’re coming from, those sections are very thematically different from the rest of the game, but realistically it’s just a couple of minutes of very easy stealth.

      • Grass@sh.itjust.works
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        1 month ago

        thats literally the second easiest stealth section in the past 2 decades of gaming.

        There are some out there that are actually so infuriatingly bad due to shitty programming and npc noticing you is rng and skill isn’t an option.

      • Madrigal@lemmy.world
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        1 month ago

        Fair point, but I suspect even people with disabilities hate the general enshittification of games.

        • mox@lemmy.sdf.org
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          1 month ago

          This is not enshittification.

          Enshittification refers to a process with specific phases that ensure services will degrade at the expense of users, and then service providers, so that shareholders can extract as much profit as possible from both of those groups. It was coined by Cory Doctorow, who explains it here:

          Here is how platforms die: First, they are good to their users; then they abuse their users to make things better for their business customers; finally, they abuse those business customers to claw back all the value for themselves. Then, they die.

          I call this enshittification, and it is a seemingly inevitable consequence arising from the combination of the ease of changing how a platform allocates value, combined with the nature of a “two-sided market,” where a platform sits between buyers and sellers, hold each hostage to the other, raking off an ever-larger share of the value that passes between them.

        • SSTF@lemmy.world
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          1 month ago

          Hold up, “enshitification” is just turning into a buzzword now.

          Enshitification has from the beginning described a service or product which is first released one way, and then over time is made worse for the users in ways designed to squeeze more profit out of them.

          Without some serious mental gymnastics, forced stealth sections tend to just be bad design choices. Not every bad thing is the same kind of bad thing.

          • Mossy Feathers (She/They)@pawb.social
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            1 month ago

            Without some serious mental gymnastics, forced stealth sections tend to just be bad design choices. Not every bad thing is the same kind of bad thing.

            While I disagree with your comment on the definition of “enshittification”, I agree that forced stealth sections are just bad design. I remember those have been a thing for a long time now, and before then it was ice levels.

            • SSTF@lemmy.world
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              1 month ago

              Wikipedia isn’t the end all, but in this case I think it provides a working definition.

              Enshittification (alternately, crapification and platform decay) is a pattern in which online products and services decline in quality. Initially, vendors create high-quality offerings to attract users, then they degrade those offerings to better serve business customers, and finally degrade their services to users and business customers to maximize profits for shareholders.

              • Mossy Feathers (She/They)@pawb.social
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                1 month ago

                I was reading your definition as being too specific. Imo enshittification is any time the relative average quality of a class of products or services decreases, either due to increased prices or decreased quality at the same price. This can be applied to a specific product or service, but can also describe a decline in quality across an industry.

                • Ashtear@lemm.ee
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                  1 month ago

                  The term is more specific than that, referring to runaway capitalism being the cause. Otherwise you’d just use something simpler like “worsening.”

                  The original context comes from a 2022 blog post.