Bernie_Sandals@lemmy.world to Games@lemmy.worldEnglish · 4 months agoBethesda Game Studios developers form 'wall to wall' union that includes artists, designers, and programmerswww.pcgamer.comexternal-linkmessage-square38fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkBethesda Game Studios developers form 'wall to wall' union that includes artists, designers, and programmerswww.pcgamer.comBernie_Sandals@lemmy.world to Games@lemmy.worldEnglish · 4 months agomessage-square38fedilink
minus-squareSkullgrid@lemmy.worldlinkfedilinkEnglisharrow-up0·edit-24 months ago Creation Engine STILL uses flash (Starfield’s menus are .swf files), YOOOOOO WHAT THE FUUUUCK. Seriously, how hard is it to change the UI to use JS?? They really go through old ass Adobe documentation whenever they make a new menu with AS3??? I seriously hope it’s all AS and compiled to SWF, if they’re running some fucked version of Adobe Flash to make the swfs by hand, 💀
minus-squareBaroqueInMind@lemmy.onelinkfedilinkEnglisharrow-up0·4 months ago Seriously, how hard is it to change the UI to use JS?? JavaScript can do animations without wanting to commit suicide?
YOOOOOO WHAT THE FUUUUCK.
Seriously, how hard is it to change the UI to use JS?? They really go through old ass Adobe documentation whenever they make a new menu with AS3???
I seriously hope it’s all AS and compiled to SWF, if they’re running some fucked version of Adobe Flash to make the swfs by hand, 💀
JavaScript can do animations without wanting to commit suicide?