• MonkderVierte@lemmy.ml
    link
    fedilink
    English
    arrow-up
    0
    ·
    1 month ago

    Nah, most of the space is filled with textures in a graphical game. Which is odd in 2:1 RAM:disk ratio, since most of the textures are in ddx nowadays, a format the GPU can use 1:1. You can’t really compress ddx.