I honestly kind of agree with this. A lot of people see metacritic/opencritic scores and take it at face value. I a lot of people that would just instantly write off a game if it isn’t higher than 80/100.
I honestly kind of agree with this. A lot of people see metacritic/opencritic scores and take it at face value. I a lot of people that would just instantly write off a game if it isn’t higher than 80/100.
It’s a useful place to find out if something totally sucks though. That’s how I use it. 60+? Probably good, at least for some audiences. Less than that? Only if you’re already hyped or a fan of whatever thing it’s related to.
Yeah I mean ratings are giving you an idea of whether there’s a chance you like that game. The higher the rating, the higher the chance. But there’s always a bit of chance involved.
I tend to buy highly rated games much more often, but if I really am hyped for a game with an OK rating, I still might give it a go. You never know if it will hit your specific niche.
Yep typical ratings are oriented relative to the “average” consumer. But no person is actually THE average.
That’s very well put