• acosmichippo@lemmy.world
    link
    fedilink
    English
    arrow-up
    0
    ·
    edit-2
    7 days ago

    game consoles won’t be “smartphones” until there’s way better backwards/forwards game compatibility.

    • all-knight-party@fedia.io
      link
      fedilink
      arrow-up
      0
      ·
      7 days ago

      Are you saying that phones have good backwards compatibility? I do still remember the big iOS cleansing of 32-bit games and apps alongside older Play Store apps being hidden from you due to being developed for “a previous version of android”

      • acosmichippo@lemmy.world
        link
        fedilink
        English
        arrow-up
        0
        ·
        edit-2
        7 days ago

        better practical compatibility for sure. Of course not literally the entire back catalog of old legacy smartphone apps are still supported but probably like 99.999% of apps people still use are supported on 99.999% of phones people use. 32-bit app devs have had 10 years to update to 64 bit, and most managed it within the first couple. Also the kind of major compatibility jump as with 32bit>64bit should be fairly infrequent, not like every console hardware generation.

        compare that to game consoles where the last gen could be cut off from new games at any given time, and next gen is a crapshoot whether the manufacturer will support backwards compatibility.