Meme transcription [Kid drowning in pool]

In the background a person plays with a kid in the pool. The person is labeled “Companies updating their website”. The kid is labeled “The company logo”.

In the foreground a kid seems to be drowning. It is labeled “Useful information”.

In a second panel a skeleton sits at the bottom of the pool. It is labeled “The copyright year”

    • Pechente@feddit.org
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      4 months ago

      Well, everyone who’s coding their websites is, yeah. Seeing how almost 10% of all websites use Elementor now and are built by people without an understanding of coding concepts, there are probably plenty of websites that don’t output their copyright year dynamically.

    • 30p87@feddit.de
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      4 months ago

      No no, we do

      time_t t = time(NULL);
      struct tm tm = *localtime(&t);
      tm.tm_year + 1900;
      

      Everyone writes their web server in plain C, right?

        • 30p87@feddit.de
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          4 months ago

          And I hate it. Nice concept, but I don’t like neither, the language nor compiler.

            • 30p87@feddit.de
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              4 months ago
              • The C compiler, when I parse a &(float) as (long) (it’s actually an evil floating point hack to run Quake III on an X86_64 CPU emulated in Scratch running on Spotifys Car Thing) (This would never be possible in Rust)
                • 30p87@feddit.de
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                  4 months ago

                  Yes, but

                  1. it’s unsafe, therefore not really Rust I’d argue
                  2. it doesn’t look as good
                  float Q_rsqrt(float number) {
                     long i;
                     float x2, y;
                     const float threehalfs = 1.5F;
                  
                     x2 = number * 0.5F;
                     y = number;
                  
                     i = * ( long * ) &y;
                     i = 0x5f3759df - ( i >> 1 );
                     y = * ( float * ) &i;
                  
                     y = y * ( threehalfs - ( x2 * y * y ) );
                     return y;
                  }