• xavier666@lemm.ee
    link
    fedilink
    English
    arrow-up
    0
    ·
    2 months ago

    Minecraft has this wonderful mechanism where everything is dependent on game-tick/server-tick, which is independent of player FPS. Why do modern developers keep using FPS for game physics?

    • Baleine@jlai.lu
      link
      fedilink
      English
      arrow-up
      0
      ·
      2 months ago

      Minecraft is different because it uses a client and server pattern, separating the physics and display loops completely