The Xbox literally runs a custom build of Windows, that runs in a Virtual Machine, on top of another custom Windows based hypervisor. Then games are run in a separate VM.
All they’d have to do is port the hypervisor to different hardware, then the rest would run on top just fine.
I surprised Microsoft didn’t make an Xbox-like version of Windows to flash on for these handhelds yet.
The Xbox literally runs a custom build of Windows, that runs in a Virtual Machine, on top of another custom Windows based hypervisor. Then games are run in a separate VM.
All they’d have to do is port the hypervisor to different hardware, then the rest would run on top just fine.
That sounds like driving a car by attaching the steering system and wheels to the steering wheel and pedals of another car.
Sounds like an episode of Top Gear
Really, games run that far away from metal? Amazing, I didn’t have a clue.
Iirc it’s fairly lightweight without much overhead. It’s not as heavy as running VM your PC.
Welcome to modern DRM.
Do you have a source for this? Every time I’ve gone looking for details about the Xbox I’ve not found anything comprehensive.
It’s spelled out in https://en.wikipedia.org/wiki/Xbox_system_software#Xbox_System_Software_(2013–present) and you can even ask Microsoft Copilot for details and it happily tells you.