They are no longer going to be any form of independent from Sony/PlayStation anymore. The Final Shape’s sales were never going to be able to prevent this from happening, says Jeff Grubb on his morning news show (paraphrased).
It’s really fascinating how it’s always the regular workers, and never the management. Pete has to get the fuck out, and explore the reality for a bit again
These actions will affect every level of the company, including most of our executive and senior leader roles.
Sounds like at least some management will get hit.
I saw that. The way it reads to me is marketing leadership, or lead designers/engineers (one of which already departed to Sony earlier). What this doesn’t read like is business leadership, namely Pete. Pete knows he’ll only get ejected from there by a miracle
Yep, OP clearly didn’t read the article and is banking on fake Internet points to fuel their comment. I’m glad management is getting the axe, they clearly have no fucking idea what they’re doing in Bungie.
I would generally agree with this statement but I think in this particular case it may be a bad thing. From what I understood of the article they are taking a portion of the Bungie dev team and spinning off to be a part of the Sony game devs. I have a feeling the manage team being taken out had been a big pushback on that.
Bungie wanted to leave Microsoft because they wanted to do new things and not just Halo. Unfortunately it turned out activation screwed them in terms of their development and mad then cut 70% of the D1 story with less than a year to release.
After all that they are eventually bought by Sony that now does almost the same thing MS was doing to them.
Don’t get me wrong, I am glad it’s more managers and corporate office than devs but I have a bad feeling that this is just the start of a bad turn of events for them.
After all that they are eventually bought by Sony that now does almost the same thing MS was doing to them.
Not really. Microsoft did not absorb Bungie the way Sony is doing it. Bungie more or less remained untouched, like an independent studio under Microsoft. Microsoft didn’t mandate too much on them and that was part of their agreement with Microsoft. They had to do a certain amount of Halo games (I think it was 5) and in return Microsoft would more or less leave them alone. And then when the deal ended after Halo Reach, Bungie chose to not renew or sign a new deal with Microsoft. That’s pretty different from whatever is going on with Sony.
Good point. Sorry I wasn’t clear. I only meant that they couldn’t branch out and develop other games like they wanted to. Essentially I was making the same point that you are in terms of what they HAD to develop. MS it was Halo, Sony it’s destiny but in either place they did not have the option to make new IP. At least maybe not till now but that looks more like a forced dev.
I agree with your sentiment, though that Sony is pushing them more in house.
Get bent, Bungie. You deleted content I paid for, you get what you deserve. Bungie now is not the Bungie I loved. They got rid of and mistreated the people that were important to the magic of Halo, Myth, Marathon, and others.
I knew from the moment Sony announced Bungie was “independent,” that what it actually meant was “we are going to absorb them later, just not right now.”
Bungie vowed when they left Microsoft to self publish all their games. They vowed to never be “owned” by another company again. Funny, they haven’t self-published a single game since they made Myth II Soulblighter. Which, almost prophetically, initially launched with a bug so grievous that if you installed the game into any other directory than the default one, any attempt to uninstall the game would delete the contents of your entire hard drive, including all system necessary files. Everything. The recall was so bad that it almost bankrupted the company.