This is looking pretty good. I’m especially excited about them taking key bindings seriously, with even class-specific binds.
Coming fresh off of Avatar Frontiers of Pandora - which I loved - where Ubisoft could not even be arsed to make key rebinding usable by having several hardcoded functions on E and F, absolutely crucial buttons that both block using ESDF to move (as is proper, as per Tribes) or using a lefty keybinding setup near the numpad for us 96% users.
Don’t get me wrong, this is still the successor to the severly undercooked if well-designed DA2 and then the big but also super tepid and boring DAI. Not truly excited about the game as a whole, and definitely not going to get this before a few patches have passed fixing the worst bugs.
But for as laughable as the first trailer was, it’s now looking… quite good?
It’s a little bit annoying that a lot of games are starting to heavily rely on frame generation to “fix” the performance for them.
I guess it’s supposed to offset the impact of ray tracing stuff, because it obviously eats a lot of the GPU power, but honestly this game doesn’t feel like it should be demanding that much because it’s visually alright, nothing mindblowing.
I will probably give it a shot though, I enjoyed the last Dragon Age but never finished it. I got a feeling this might end up similar for me.
Its recommended specs are very low actually, so it’s possible that it will run well without “ultra” graphics features.
Nothing about mod support or releasing the toolkit, like they did in DA:O.